
Endless Realms bestiary - Acrimite
Bestiary artwork for Endless Realms, a D&D-like "pen and paper" fantasy RPG I'm working for.
Less monstrous than the last few creatures posted, acrimites are large burrowing insects that excavate elaborate subterranean tunnels - some serve as homes for their vast colonies, while others are filled with deadly pitfalls and complex web traps, designed to protect their colonies and catch unwitting prey. When alarmed, acrimites have a penchant for swarming en masse, their thick chiton turning aside weapons as they overwhelm attackers with their powerful jaws.
Concept & Artwork © 2014-2017 Lunar Games Inc.
Endless Realms FAQ: http://www.furaffinity.net/journal/5774483/
Less monstrous than the last few creatures posted, acrimites are large burrowing insects that excavate elaborate subterranean tunnels - some serve as homes for their vast colonies, while others are filled with deadly pitfalls and complex web traps, designed to protect their colonies and catch unwitting prey. When alarmed, acrimites have a penchant for swarming en masse, their thick chiton turning aside weapons as they overwhelm attackers with their powerful jaws.
Concept & Artwork © 2014-2017 Lunar Games Inc.
Endless Realms FAQ: http://www.furaffinity.net/journal/5774483/
Category Artwork (Digital) / Fantasy
Species Insect (Other)
Size 800 x 600px
File Size 612.6 kB
Listed in Folders
I can't find the references required to cite this properly, but cockroaches can survive temperatures, pressures, and G forces much better than humans can - an astronaut will squish to high G forces before a cockroach will. If you want to call it "toughness" or "survivability", roaches have more of it than humans do, by far. They can even survive nuclear blasts, and can live for up to a week after being decapitated.
*chuckles* Well, the point of a game monster manual is to create monsters for the player to fight, usually, not monsters that are cute and cuddly and completely harmless! There are a number of neutral creatures and a few good creatures we've done as well, but yeah, mostly malevolent or hostile creatures for the most part :b
Yeah, I was tempted to do a big armoured version, but I didn't really want them to seem outrageously tanky-tough - they probably do have crazy tough soldiers, but I wanted to seem more like big fantasy ants/termites, rather than a big warrior bug that's out to destroy you!
Not that there's anything against that - I just was trying to pick a good balance of "potential dangerous but otherwise mundane animals" and "malevolent, horrible creatures that want nothing more than to destroy you" ;)
Not that there's anything against that - I just was trying to pick a good balance of "potential dangerous but otherwise mundane animals" and "malevolent, horrible creatures that want nothing more than to destroy you" ;)
Like Giants in Skyrim. I can sit there all day long and just watch them. Too bad that if you go too close they switch the game from Skyrim to Kerbal Space Program... If they make ES VI, they should really make Giants even more interesting, maybe even enable you to trade with them
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