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http://www.furaffinity.net/view/17528993/
*squeaks and smiles*
This awesome piece was done by the wonderful SpiderMilkshake.
Please check out his page for more of his great work.
Spider needed a few volunteers for a sacrifice, and Rodent and Tannis were far too curios to see what it was about, so they willingly signed themselves up.
The raccoon-like beastie seems to know what a sacrifice is supposed to be, but those two robed figures in the back seem to have been expecting something different. Not that it matters much to Rodent and Tannis, who seem to think this must have been the plan all along. :)
A huge thank you to Spider for offering up these cameo slots and doing such an amazing job with it.
Artwork & raccoon creature ©

Rodent & Tannis ©

Category All / Vore
Species Unspecified / Any
Size 1175 x 1280px
File Size 309.2 kB
This would make for a really great side-quest in an open-world RPG like Skyrim. You go into some spooky dungeon to take out a group of cultists, and eavesdrop on one of their conversations.
Cultist 1: "We were all ready to do the whole ritual with the knives and everything... and the thing just up and ate the sacrifices! It's not like we could object."
Cultist 2: "Really? Wish I had seen that..."
Cultist 1: "I just wanna know what we do now. There's nothing in the books about what happens when the monster breaks with tradition. Do we just play along, or what?"
Cultist 2: "We could try again. Maybe it was just hungry the first time."
Cultist 1: "Can't hurt. We get enough adventurer-types trying to bust in here, it probably won't even take long to grab another 'volunteer'."
But no, we just get a bunch of procedurally generated dungeons that are all the same and have no story or scripted dialogue.
Cultist 1: "We were all ready to do the whole ritual with the knives and everything... and the thing just up and ate the sacrifices! It's not like we could object."
Cultist 2: "Really? Wish I had seen that..."
Cultist 1: "I just wanna know what we do now. There's nothing in the books about what happens when the monster breaks with tradition. Do we just play along, or what?"
Cultist 2: "We could try again. Maybe it was just hungry the first time."
Cultist 1: "Can't hurt. We get enough adventurer-types trying to bust in here, it probably won't even take long to grab another 'volunteer'."
But no, we just get a bunch of procedurally generated dungeons that are all the same and have no story or scripted dialogue.
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