Comics are hard work. Once upon a time, I worked in comic books, in the days before the internet, and before digital tools. To illustrate how things were done in the old days of Postage, and traditional tools, I am presenting work done in preparation for a comic book. Hopefully, this will make clear, some of the planning and processes necessary to make a successful comic book, even if the tools have changed to Dropbox, Photoshop and Manga Studio. even with those tools, things still need to be planned, written, and then drawn.
Above is work for Issue #4 of Red Shetland, published by Graph-X-Press. The team on this comic was Richard Konkle, as writer, Layouts originally by Kjartan Arnorsson, and subsequently by Myself, Pencils by Terrie Smith, and final inks and lettering by me (and some help by Eric Elliot). Editor, and publisher Jim Groat.
These were concepts, eventually all used, for incidental characters in the story.
Above is work for Issue #4 of Red Shetland, published by Graph-X-Press. The team on this comic was Richard Konkle, as writer, Layouts originally by Kjartan Arnorsson, and subsequently by Myself, Pencils by Terrie Smith, and final inks and lettering by me (and some help by Eric Elliot). Editor, and publisher Jim Groat.
These were concepts, eventually all used, for incidental characters in the story.
Category Artwork (Traditional) / Comics
Species Unspecified / Any
Size 989 x 1280px
File Size 378.7 kB
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