[RPG Faux-Screenshot WIP] Battle! HUD {Command Menu Opened}
This was back in April 2013 when working with what would look like an instance from a Role-Playing Action-Adventure game / Real-Time Battle RPG despite the HUD vaguely suggesting it as Turn-Based. As you can see, the characters are missing and some of the extra HUD interfaces. Didn't want to leave it rotting so I figured I'd demonstrate what I can do thanks to the power of Photoshop, artistry, and design techniques evident upon display here. :)
Art so far since © RC 2013+ / AP 'XIII+
"Anthroventures: Cryoclock Chronicles" (Game design-concept art) © RC 2013+ / AP 'XIII+
Art so far since © RC 2013+ / AP 'XIII+
"Anthroventures: Cryoclock Chronicles" (Game design-concept art) © RC 2013+ / AP 'XIII+
Category Designs / Miscellaneous
Species Unspecified / Any
Size 1280 x 720px
File Size 332.7 kB
Listed in Folders
Holy Moly!
Now that's legit!
I see you switched up the XBox letters.
That's what XBox did with the Nintendo letters.
And PlayStation did with the XBox letters.
X, box (the square) 360 (the circle)
Only thing that throws it off is the D-Pad on the command menu.
It somewhat blocks the other two command options, above and below it and seems cluttered.
Perhaps using gem-like, bluish-green arrow, to the left, pointing to the right could have fit in a little more?
I'm not downing your work. Just giving a little outside viewers opinion.
Now that's legit!
I see you switched up the XBox letters.
That's what XBox did with the Nintendo letters.
And PlayStation did with the XBox letters.
X, box (the square) 360 (the circle)
Only thing that throws it off is the D-Pad on the command menu.
It somewhat blocks the other two command options, above and below it and seems cluttered.
Perhaps using gem-like, bluish-green arrow, to the left, pointing to the right could have fit in a little more?
I'm not downing your work. Just giving a little outside viewers opinion.
FA+

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