
Demanded by the stream from last week. Here are the results of that Shrink High-esque minigame experimentation from forever ago. In all it's super unoptimized, buggy, and never-going-to-be-updated glory
Windows x64 version: https://mega.nz/#!goZ0WIKD!cGuxoWrf.....TKbAXt81Z5E514
Windows x32 version: https://mega.nz/#!BxQj0SZZ!LvonTAzo.....ACZzSes77hlZlw
Mac version: https://mega.nz/#!xlRSXI4I!H9X9fuz6.....aoBPYp8e8IMGNA
Windows x64 version: https://mega.nz/#!goZ0WIKD!cGuxoWrf.....TKbAXt81Z5E514
Windows x32 version: https://mega.nz/#!BxQj0SZZ!LvonTAzo.....ACZzSes77hlZlw
Mac version: https://mega.nz/#!xlRSXI4I!H9X9fuz6.....aoBPYp8e8IMGNA
Category Artwork (Digital) / Macro / Micro
Species Human
Size 885 x 746px
File Size 615.1 kB
there is the +watch button if you go up to my profile or gallery.
I've also got a tumblr that I post more frequent updates about progress at if you're into that sort of thing.
http://highgraderobo.tumblr.com
I've also got a tumblr that I post more frequent updates about progress at if you're into that sort of thing.
http://highgraderobo.tumblr.com
Ok I tested your game and here is my review.
#1 All the chars works just fine and there was no glitching or lag so +1
#2 The car case was fun for a little bit and it had some good speed to out run the foot, the only real problem is the back up speed isn't all to fast, so ok into. But still +1
#3 The destructibility was cute that you could have the feet destroy thing in the world but there wasn't really any else but the building and the car that could be smashed, so +.5
#4 The graphics were ok but nothing to much to look at. I mean the buildings didn't change nor the layout of the streets. I simple odd lay out, like a nice mixer of different trees, shrubs and car or buildings. But that can be a little bit of a hard point for you sense you are not making the mods. So +.5
#5 The lack of things to do is what made it really a quick bore. You could throw in some other aspects to make it more challenging or adventurous. Like multiples of feet in the area, or pits that would slow you down if touched. Or finding hidden objects in house or corners of the map unlock special skins for the feet, car, area, or unlock-able chars. You can also throw in a time or race and put up the scores somewhere. So -1
So over all I would give you a 3 out of 5 for your work so far.
But if you can on a side note. Can you add any other chars beside Ponys. Not everyone is into them and maybe like to try other giantess. I saw taffy the lopunny and I would love to have her as a giantess.
#1 All the chars works just fine and there was no glitching or lag so +1
#2 The car case was fun for a little bit and it had some good speed to out run the foot, the only real problem is the back up speed isn't all to fast, so ok into. But still +1
#3 The destructibility was cute that you could have the feet destroy thing in the world but there wasn't really any else but the building and the car that could be smashed, so +.5
#4 The graphics were ok but nothing to much to look at. I mean the buildings didn't change nor the layout of the streets. I simple odd lay out, like a nice mixer of different trees, shrubs and car or buildings. But that can be a little bit of a hard point for you sense you are not making the mods. So +.5
#5 The lack of things to do is what made it really a quick bore. You could throw in some other aspects to make it more challenging or adventurous. Like multiples of feet in the area, or pits that would slow you down if touched. Or finding hidden objects in house or corners of the map unlock special skins for the feet, car, area, or unlock-able chars. You can also throw in a time or race and put up the scores somewhere. So -1
So over all I would give you a 3 out of 5 for your work so far.
But if you can on a side note. Can you add any other chars beside Ponys. Not everyone is into them and maybe like to try other giantess. I saw taffy the lopunny and I would love to have her as a giantess.
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