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Practicing animation style for Max animatic
The tutor suggested that I add a 'stutter take', which is the strange jittery movement that happens while he's in the air. I didn't pull it off well enough, so I might ultimately remove it if I can't get the hang of it
The tutor suggested that I add a 'stutter take', which is the strange jittery movement that happens while he's in the air. I didn't pull it off well enough, so I might ultimately remove it if I can't get the hang of it
Category Flash / All
Species Dog (Other)
Size 550 x 400px
File Size 108 kB
Listed in Folders
I feel like it's almost there. The snap tends to work more effectively if played on 1's, is this on 2's? Tthe reason why the take has a softer feel to it is that the first part of the jump needs more height t it (closer to the max height at the very end.) Since the start doesn't have as dramatic of a snap, and each shake increases the jump range in roughly even chunks, you're dispersing the pop over a steady spacing, basically losing the snap' of the snap. Snaps are the sudden change of things, so in this case you'll have to resist the urge to evenly space.
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