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A text-based, open-world, art-filled adult-rated RPG, coming to an Indiegogo soon!
Bet you all thought I'd forgotten about it and moved on :3 No, for over a year now I've been working on this. Much of that time was spent just learning how to code, but we have enough of the game now that I can confidently say it's happening.
Click here to visit the site and learn about the game, as well as see updates and articles on features!
By running an Indiegogo campaign, I can get the game into your hands in much less time - six months or so is the predicted timeframe. If it does well, we'll also try to get more features and art in at release or get it out sooner, and once it's out, we'll continue to grow and develop it indefinitely. It's gonna be a big game.
http://www.carnalsouls.com/
http://www.carnalsouls.com/
http://www.carnalsouls.com/
Bet you all thought I'd forgotten about it and moved on :3 No, for over a year now I've been working on this. Much of that time was spent just learning how to code, but we have enough of the game now that I can confidently say it's happening.
Click here to visit the site and learn about the game, as well as see updates and articles on features!
By running an Indiegogo campaign, I can get the game into your hands in much less time - six months or so is the predicted timeframe. If it does well, we'll also try to get more features and art in at release or get it out sooner, and once it's out, we'll continue to grow and develop it indefinitely. It's gonna be a big game.
http://www.carnalsouls.com/
http://www.carnalsouls.com/
http://www.carnalsouls.com/
Category Artwork (Digital) / Scenery
Species Unspecified / Any
Size 1280 x 720px
File Size 1.17 MB
First we have to get to the Indiegogo, which requires a few more things to be done first. This might take 1-2 months depending on how quickly I can get through commissions in order to get back to the game. Once the Indiegogo fundraiser is launched, the predicted timeframe is somewhere around 6 months from then to a playable first release of the game if we manage to raise the funds.
From what I can tell, it never even reached that point. Last I checked, the only kind of demo they had up was a character creator followed by a combat demo. You'd create your character, entirely text-based, no images, and then it would go into combat against a werewolf dude, and when you win that's it. It wasn't really reflective of the core gameplay or exploration. That much had never been achieved before they stopped production.
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