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Here is page 2 of
empirewolf13 comic featuring of his character and mine teaming up to take down a dragon(deathwing) on WoW. I used to love playing this game and totally remember these funny points.
Believe it or not, I still have one spot open for a comic commission, note or email me to reserve, here is the info:
http://www.furaffinity.net/journal/7153567/
Here is page 2 of

Believe it or not, I still have one spot open for a comic commission, note or email me to reserve, here is the info:
http://www.furaffinity.net/journal/7153567/
Category Cel Shading / Comics
Species Wolf
Size 788 x 1020px
File Size 1022.2 kB
Listed in Folders
I my game. I have a small bag that enables you to carry anything at one one-thousandth their actual weight, but nothing living can go inside. however, with a high tech Civilian level you can place a living thing inside it, then the HT box can go inside the bag.
A mount ring places your mount inside a ring, inside the gem still in a type of suspended time but still living.
A certain Guild has bracers that allow you to put anything (non living) inside that you can pick up, even if it was only for one second and only a fraction of an inch off the ground. Inside the bracers it is a vault with unlimited storage. the bracers are a gateway to the vault, you don't actually carry anything.
I created an RPG that allows the players to be able to do anything they want to as a goal. It has only two rules, and allows both science and magic in the same game. There are several hundred different types of furry races to play each is from (originally) a home planet, but because that was so long ago, (at least ten thousand years) everyone thinks this place they are on IS their home planet, if they ever figure out they are on a planet. I wrote a 20,000 year history to play the game within, unlike all other RPG's. I also inverted how the game works, making the players being able to control the direction of the game. There are at least 20 different ways out of a situation, also instead of every other game yet devised with only one way out of a situation.
I play tested it for fifteen years , and five years before i knew Furrys existed. I was not always just a mediocre porn artist, but I had though porn was a way to advertise my game, that has turned out to be a wrong idea. Anyway my game allows your two characters to use technology when everyone else only has a sword or a magic spell. Or you can have a magic powered technology sword!
A mount ring places your mount inside a ring, inside the gem still in a type of suspended time but still living.
A certain Guild has bracers that allow you to put anything (non living) inside that you can pick up, even if it was only for one second and only a fraction of an inch off the ground. Inside the bracers it is a vault with unlimited storage. the bracers are a gateway to the vault, you don't actually carry anything.
I created an RPG that allows the players to be able to do anything they want to as a goal. It has only two rules, and allows both science and magic in the same game. There are several hundred different types of furry races to play each is from (originally) a home planet, but because that was so long ago, (at least ten thousand years) everyone thinks this place they are on IS their home planet, if they ever figure out they are on a planet. I wrote a 20,000 year history to play the game within, unlike all other RPG's. I also inverted how the game works, making the players being able to control the direction of the game. There are at least 20 different ways out of a situation, also instead of every other game yet devised with only one way out of a situation.
I play tested it for fifteen years , and five years before i knew Furrys existed. I was not always just a mediocre porn artist, but I had though porn was a way to advertise my game, that has turned out to be a wrong idea. Anyway my game allows your two characters to use technology when everyone else only has a sword or a magic spell. Or you can have a magic powered technology sword!
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