Endless Realms bestiary - Corrupt Fire Spirit
Bestiary artwork for Endless Realms, a D&D-like "pen and paper" fantasy RPG I'm working for.
While normally I get a mix of different kinds of creatures, this monster block consisted of entirely corrupted spirits. The world(s) of Endless Realms has a number of gods, but they are normally quite removed - spirits, on the other hand, thrive in the Corporeal Realms of mortal races, often creating symbiotic relationships with its people, places, and principles, inhabiting places such as villages, forests or rivers, or representing concepts such as harvest or war. However, sometimes these spirits grow hungry for power and become corrupted, twisted versions that feed off the world rather than nourish and balance it - for these various concepts, I've tried to capture the darker, nastier essence of what they represent. The art director required all the spirits to be humanoid, but requested that they all be "eerie and strange" - I took that quite liberally. There's a lot that can be done with the basic humanoid shape, and alternatively making them all "people with different horns and bits on them, or wearing different outfits" seemed terribly boring.
For the corrupt fire spirit, I thought about the negative aspects of fire - chaos, rage, destruction, consumption. I felt a more bestial design was appropriate, befitting a creature overcome by an endless hunger and destructive wrath. For a change, though, I didn't have this fellow literally made of flames - I figured I've done enough fiery elemental creatures already, I think.
Concept & Artwork © 2014-2017 Lunar Games Inc.
Endless Realms FAQ: http://www.furaffinity.net/journal/5774483/
While normally I get a mix of different kinds of creatures, this monster block consisted of entirely corrupted spirits. The world(s) of Endless Realms has a number of gods, but they are normally quite removed - spirits, on the other hand, thrive in the Corporeal Realms of mortal races, often creating symbiotic relationships with its people, places, and principles, inhabiting places such as villages, forests or rivers, or representing concepts such as harvest or war. However, sometimes these spirits grow hungry for power and become corrupted, twisted versions that feed off the world rather than nourish and balance it - for these various concepts, I've tried to capture the darker, nastier essence of what they represent. The art director required all the spirits to be humanoid, but requested that they all be "eerie and strange" - I took that quite liberally. There's a lot that can be done with the basic humanoid shape, and alternatively making them all "people with different horns and bits on them, or wearing different outfits" seemed terribly boring.
For the corrupt fire spirit, I thought about the negative aspects of fire - chaos, rage, destruction, consumption. I felt a more bestial design was appropriate, befitting a creature overcome by an endless hunger and destructive wrath. For a change, though, I didn't have this fellow literally made of flames - I figured I've done enough fiery elemental creatures already, I think.
Concept & Artwork © 2014-2017 Lunar Games Inc.
Endless Realms FAQ: http://www.furaffinity.net/journal/5774483/
Category Artwork (Digital) / Fantasy
Species Daemon
Size 800 x 800px
File Size 735 kB
Oh jee'z, that's tough :b I don't think any one of them really stands out to me as "Ugh, this one sucks" or "Ew I hate that one" to be honest :b Of the standard recurring summons, maybe Shiva is my least favourite? Just an ice-woman, usually sorta boring. Nothing wrong with her, but she's typically not very interesting IMO... except in FF13 I guess XD
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