
The standard side arm of the Terranfur alliance, the MK-III was quite a surprise to many seemingly more advanced races who found out the hard way that mass times extreme velocity, combined with a super dense armor piercing x-ray emitting warhead, equaled Boom. A great big hole in all there anti energy shielding and super conducting armor. Many species had experimented with rocket driven projectile weapons in there past, but none had taken it quite so far as the Terranfur, who designed there weapons with the specific knowledge that they were up against particle accelerator weapons, infra-red lasers and kinetic force beams. What makes the MK-III so devastating is its linear acceleration capabilities and mission variable load out. Other rocket weapons depend solely on the rocket itself to launch, and as a result have a very slow and very ineffective launch speed, only being effective at all at far greater range. The Mk-III on the other hand is equipped with a magnetic linear accelerator which brings the warhead up to ballistic speeds before the rocket even ignites! Making it the one and only true hybrid weapon ever to be successful militarily in the known universe. Capable of firing a wide assortment of munitions from a gel adhesive splat head that is so sticky it instantly immobilizes anything up to powered armor without harming the target in the slightest, plasma arc rounds that generates a controlled plasma explosion that reaches the temperature of a solar core upon impact, vaporizing armor plating in a millisecond. The Sonic Torpedo, a fearsome weapon that generates a subsonic pulse designed to shake apart structures, vehicles and equipment with it's micro pulse generator warhead. And lastly, the most deadly and destructive warhead in the Terranfur arsenal, the X-ray cascade. This weapon uses a core of enriched iridium that instantly reacts when detonated by converting all of its 5 grams of iridium into X-rays, melting, burning and killing anything within a two meter sphere in a micro nuclear holocaust...
The lethal mission variability, light weight, extreme effectiveness and simple design has made the MK-III a legend at the battle of Koveqe Non where the variable payload capabilities of the weapons allowed the Terranfur marines to deal with everything the Hordenke could throw at them, causing the entire city to fall to these supposedly "inferior" beings...
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An experiment in Inkscape, a freeware vector graphics program.
http://www.inkscape.org/
I wanted to do a rocket gun just for the hell of it and since i am not so good at angular lines and such in the gimp, i decided to give it a try in Inkscape. Once i figured out how to move the dots around a bit and figured out there gradient system i came up with this. Not too bad. Had some problems with its export system and had to load the png it came up with into the gimp and add a background layer and re-save it. The two programs actually work together pretty well since the gimp can open Inkscape files, though it has a problem with the Inkscape's text, no clue as to why but it imports the pic itself fine. If you want to give it a try i would suggest saving it as png in inkscape and then load the png into the gimp for any editing you want to do...
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The lethal mission variability, light weight, extreme effectiveness and simple design has made the MK-III a legend at the battle of Koveqe Non where the variable payload capabilities of the weapons allowed the Terranfur marines to deal with everything the Hordenke could throw at them, causing the entire city to fall to these supposedly "inferior" beings...
...................................................................................................
An experiment in Inkscape, a freeware vector graphics program.
http://www.inkscape.org/
I wanted to do a rocket gun just for the hell of it and since i am not so good at angular lines and such in the gimp, i decided to give it a try in Inkscape. Once i figured out how to move the dots around a bit and figured out there gradient system i came up with this. Not too bad. Had some problems with its export system and had to load the png it came up with into the gimp and add a background layer and re-save it. The two programs actually work together pretty well since the gimp can open Inkscape files, though it has a problem with the Inkscape's text, no clue as to why but it imports the pic itself fine. If you want to give it a try i would suggest saving it as png in inkscape and then load the png into the gimp for any editing you want to do...
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Category Artwork (Digital) / Fantasy
Species Unspecified / Any
Size 1280 x 960px
File Size 168.1 kB
Kinetic force beams are basically force field generators that send out a pulse of hard force that basically smashes into the target, while effective against say, troops in power armor, (it sends them flying) It none the less fails to really be useful because all it can do is push on something very hard, not exactly mission variable. That's why the MK-III tends to win out over it. With it you can do anything from restrain an angry drunk to blow a hole in the side of a gravtank. And what's worse is your enemy never knows what load you're carrying or what the Terranfur munitions department is going to come up with next.
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Its a rather remarkable program, does lots of interesting stuff and lets you draw very very precisely. a great benefit to me with all my wonkey lines... I'm working on how to incorporate Inkscape drawn backgrounds into my Gimp works. Inkscape doesn't color too well but since i can load it into the Gimp that does color fantastically, the two programs are something of a must have...
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