
Name: Railgun, E Magneliaz
Nation: Star Gate
Clan: Star Knights
Race: Neo Dragon
Grade: 2
Power: 9000
Shield: 5000
Abilities:
AUTO, G Break 1
When this unit is placed on Read Guard, if you have a Star Knight Vanguard, you may Soul Charge 2.
There wasn't a clan that really fit Star Dragon World. So I took it and made it into a clan under the Star Gate Nation. Similar to Pale Moon and Dark Irregulars.
STAR KNIGHTS
The main focus is using other units in the soul to give the vanguard new abilities and additional power. Other units also have their own skills that can add or remove cards from the vanguard's soul instead.
Size 0 and 1 give abilities to vanguard when in soul. Size 2, 3 and 4 gain abilities as the vanguard and/or allow you to add or remove from the soul.
*Size 0 and 1: Special skills that only can be activated when they are placed under the vanguard.
*Size 2: Most can soul blast or charge select cards. Allowing the player to control the boost that the vanguard receives. (Limit Once Per Turn.)
*Size 3 and 4: They are the ones that gain from having smaller units in their souls. Many abilities have a larger soul blast cost as opposed to counterblasting or discarding cards.
Suggestion for fake cards here: http://sonicxjones.deviantart.com/a.....ions-578175366 or http://sonicxjones.deviantart.com/a.....ions-578174165
BuddyFight and Vanguard belong to Bushiroad.
Railgun image: http://buddyfight.wikia.com/wiki/Fi.....ull_Art%29.png
Base Belongs to: http://cardfight.wikia.com/wiki/Use.....p_Template_NEO
Nation: Star Gate
Clan: Star Knights
Race: Neo Dragon
Grade: 2
Power: 9000
Shield: 5000
Abilities:
AUTO, G Break 1
When this unit is placed on Read Guard, if you have a Star Knight Vanguard, you may Soul Charge 2.
There wasn't a clan that really fit Star Dragon World. So I took it and made it into a clan under the Star Gate Nation. Similar to Pale Moon and Dark Irregulars.
STAR KNIGHTS
The main focus is using other units in the soul to give the vanguard new abilities and additional power. Other units also have their own skills that can add or remove cards from the vanguard's soul instead.
Size 0 and 1 give abilities to vanguard when in soul. Size 2, 3 and 4 gain abilities as the vanguard and/or allow you to add or remove from the soul.
*Size 0 and 1: Special skills that only can be activated when they are placed under the vanguard.
*Size 2: Most can soul blast or charge select cards. Allowing the player to control the boost that the vanguard receives. (Limit Once Per Turn.)
*Size 3 and 4: They are the ones that gain from having smaller units in their souls. Many abilities have a larger soul blast cost as opposed to counterblasting or discarding cards.
Suggestion for fake cards here: http://sonicxjones.deviantart.com/a.....ions-578175366 or http://sonicxjones.deviantart.com/a.....ions-578174165
BuddyFight and Vanguard belong to Bushiroad.
Railgun image: http://buddyfight.wikia.com/wiki/Fi.....ull_Art%29.png
Base Belongs to: http://cardfight.wikia.com/wiki/Use.....p_Template_NEO
Category Artwork (Digital) / Fantasy
Species Dragon (Other)
Size 348 x 508px
File Size 265.9 kB
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