Here's an example of some of my digital painting work.
This illustration started out as a greyscale painting, and evolved into a color study in photoshop. Colors were added in with multiply and overlay layers.
This illustration started out as a greyscale painting, and evolved into a color study in photoshop. Colors were added in with multiply and overlay layers.
Category All / All
Species Vulpine (Other)
Size 800 x 1035px
File Size 159.8 kB
Listed in Folders
Thanks for the kind comments!
I think I may be painting more conepts like these. I'm pretty inspired by Blotch's painting work and aspire to get to that quality with the digital paintings...eventually. It's tough to reproduce the texture of waterpainting in photoshop, though. : )
I think I may be painting more conepts like these. I'm pretty inspired by Blotch's painting work and aspire to get to that quality with the digital paintings...eventually. It's tough to reproduce the texture of waterpainting in photoshop, though. : )
Heey, glad you like the painting.
Color? Not a problem! I think the best way to go is to make sure the greyscale image is painted properly. If you scan in a graphite sketch and paint color over that with a multiply layer, things tend to not look quite right since there's a lot of noise and white speckles throughout the scanned in graphite sketch. Usually, there tends to be a lot of 'scrathiness' as well.
Usually, I'll smudge the graphite sketch and add brushwork to it until I have a smoothly painted greyscale image. Once that is done, I'll go in and add in my base color with a multiply layer. Any extra highlights from the lighting will go onto a separate overlay layer.
Once everything is painted in, I'll use whatever tricks I can to get the the colors right. That includes hue/saturation adjustment and curves adjustment layers. Sometimes, I'll copy previous color layers and change the blending mode over. After plenty of voodoo, the final touches are put in and the image is done.
Features like bevel/emboss worked great for the sword and I'll be sure to use those again. Whatever tools are available, I'll use : )
- Matt Hein
Color? Not a problem! I think the best way to go is to make sure the greyscale image is painted properly. If you scan in a graphite sketch and paint color over that with a multiply layer, things tend to not look quite right since there's a lot of noise and white speckles throughout the scanned in graphite sketch. Usually, there tends to be a lot of 'scrathiness' as well.
Usually, I'll smudge the graphite sketch and add brushwork to it until I have a smoothly painted greyscale image. Once that is done, I'll go in and add in my base color with a multiply layer. Any extra highlights from the lighting will go onto a separate overlay layer.
Once everything is painted in, I'll use whatever tricks I can to get the the colors right. That includes hue/saturation adjustment and curves adjustment layers. Sometimes, I'll copy previous color layers and change the blending mode over. After plenty of voodoo, the final touches are put in and the image is done.
Features like bevel/emboss worked great for the sword and I'll be sure to use those again. Whatever tools are available, I'll use : )
- Matt Hein
Hey, just saw this pic in a YouTube video: http://www.youtube.com/watch?v=7LqlUrwswGc
That's pretty cool :P
That's pretty cool :P
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