
Shoutmon... I hate to break it to you, buddy, but I don't think that's a Code Crown...
Commissioned by
avarios
Commissioned by

Category Artwork (Digital) / Digimon
Species Unspecified / Any
Size 1191 x 1280px
File Size 124 kB
We have a laptop here from ~2001 with a slot for those! It still runs XP… just.
(Or rather, it thinks it runs "Windows Embedded POSReady 2009", which gets some patches until 2019.)
It must be painful for shoutmon to close their mouth, what with all those jagged bits. Maybe that's why they're singing all the time?
(Or rather, it thinks it runs "Windows Embedded POSReady 2009", which gets some patches until 2019.)
It must be painful for shoutmon to close their mouth, what with all those jagged bits. Maybe that's why they're singing all the time?
OK, so I looked a little further into this and the answer is "no, it's technically for something different, but…"
You could get a device to read the PS1 cards on your PC called the DexDrive - or build your own. But for PS2 probably your best bet is FreeMCBoot, Swap Magic, or the official, now hideously-expensive PS1/2 memory card reader for the PS3.
Back around the time of the PS2, Sony was developing music players, and PCs that worked with them. This led to the development of the Memory Stick format. Surprise, surprise, they supported MagicGate DRM, and stored 4-128MB.
As far as I can gather, Sony didn't develop two separate flash storage specifications. They took what they'd made for the PS1 (which only held 128KB - some say "1MB" on the front, but that was megabits), upgraded the specification, and called it Memory Stick. Then used a derivative of that for the PS2. It was too big for pocket cameras, phones, and the PSP, so they made the Memory Stick Duo.
Later on, they realized people wanted to store more than 128MB at more than ~2.4MB/sec that was supported by a 20MHz serial bus, so they developed Memory Stick PRO (with a 4-bit parallel interface and twice the clock speed, it ran at up to 19.7MB/sec). Put faster and smaller together and you get Memory Stick PRO Duo. A variety of others followed with tweaked bus speeds, more data lanes, greater-capacity FAT file formats, etc.
Of course, the PS2 never got those. They put it into the Sony's photo/video equipment - and Sony's own VAIO laptops, which is what I have for testing (it was my mum's old work laptop). Variants are up to 32GB now ("Memory Stick PRO-HG Duo HX", really Sony?). Might be as high as they can go, due to FAT32 limitations, but it'd depend on cluster size. There was going to be an exFAT one that stored up to 2TB, but I think they just said that in the hopes of competing with SDXC.
You could get a device to read the PS1 cards on your PC called the DexDrive - or build your own. But for PS2 probably your best bet is FreeMCBoot, Swap Magic, or the official, now hideously-expensive PS1/2 memory card reader for the PS3.
Back around the time of the PS2, Sony was developing music players, and PCs that worked with them. This led to the development of the Memory Stick format. Surprise, surprise, they supported MagicGate DRM, and stored 4-128MB.
As far as I can gather, Sony didn't develop two separate flash storage specifications. They took what they'd made for the PS1 (which only held 128KB - some say "1MB" on the front, but that was megabits), upgraded the specification, and called it Memory Stick. Then used a derivative of that for the PS2. It was too big for pocket cameras, phones, and the PSP, so they made the Memory Stick Duo.
Later on, they realized people wanted to store more than 128MB at more than ~2.4MB/sec that was supported by a 20MHz serial bus, so they developed Memory Stick PRO (with a 4-bit parallel interface and twice the clock speed, it ran at up to 19.7MB/sec). Put faster and smaller together and you get Memory Stick PRO Duo. A variety of others followed with tweaked bus speeds, more data lanes, greater-capacity FAT file formats, etc.
Of course, the PS2 never got those. They put it into the Sony's photo/video equipment - and Sony's own VAIO laptops, which is what I have for testing (it was my mum's old work laptop). Variants are up to 32GB now ("Memory Stick PRO-HG Duo HX", really Sony?). Might be as high as they can go, due to FAT32 limitations, but it'd depend on cluster size. There was going to be an exFAT one that stored up to 2TB, but I think they just said that in the hopes of competing with SDXC.
I remember a playstation game that let you play as a guilmon in the first level. The level and combat was in real time, and you started out in a HUB with a teleporter, shop, item bank, money bank, et cetera, you can even convert money via an interest system shop turning bytes into bits then into megabytes then megabits then killobytes and so on. and every time you started a new game you ALWAYS were given a generous amount of starting money to experiment with weapons you buy. I always chose the dual wielding long claws, quick attack speed and high damage. I got all the way to the boss then... game ovar, retry the entire level.
sweet nostalgia!~
sweet nostalgia!~
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