
I think I'll start a journal here on game design concepts..
however, lets skip the months of searching for concept and get to the nitty-gritty
This is Dome-Wars, a concept game just to add to the portfolio.
It's taken 349 hours to get to the point I have, and will probably take another 300 hours to get just this level done.
This is basic level design, buildings and roads. More buildings need to be put in and then barriers need to be set. Then we go into the little bits of adding detail objects.
I've spent approximately 140 hours just modeling what I have so far, 20 hours importing and another bajillion hours lost playing in the engine
Made Using:
Torque Game Engine 1.5
Photoshop CS3
3D Studio Max 2008
Notepad++
When this is done, it can easily be imported to the Wii/Xbox/PC/Mac and PS3
however, lets skip the months of searching for concept and get to the nitty-gritty
This is Dome-Wars, a concept game just to add to the portfolio.
It's taken 349 hours to get to the point I have, and will probably take another 300 hours to get just this level done.
This is basic level design, buildings and roads. More buildings need to be put in and then barriers need to be set. Then we go into the little bits of adding detail objects.
I've spent approximately 140 hours just modeling what I have so far, 20 hours importing and another bajillion hours lost playing in the engine
Made Using:
Torque Game Engine 1.5
Photoshop CS3
3D Studio Max 2008
Notepad++
When this is done, it can easily be imported to the Wii/Xbox/PC/Mac and PS3
Category Designs / Scenery
Species Unspecified / Any
Size 1116 x 605px
File Size 265.8 kB
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