A cabin I'm creating in Blender using the Cycles engine to render, and then the Game Engine to test out motor controls and viewing.
The ball is a placeholder for a player, with the camera following them as they move left, right, jump, etc, in a cabin from a role playing session of a friend's.
All textures used were retrieved from http://www.textures.com/ abiding by their terms of use.
The ball is a placeholder for a player, with the camera following them as they move left, right, jump, etc, in a cabin from a role playing session of a friend's.
All textures used were retrieved from http://www.textures.com/ abiding by their terms of use.
Category Artwork (Digital) / All
Species Unspecified / Any
Size 1280 x 720px
File Size 114.5 kB
FA+

Comments