
After our private screening of "Zootopia," I was asked by a fur if I could participate in a round of "Big Buck World" while in fursuit just to be ironically funny. :P Can't say I was that great at the game, though; my gun might have been defective, as it didn't shoot exactly where I wanted it to. Oh, well, I still had fun with the game, though. :)
Photo © Makalu (don't know his FA if he has one)
Photo © Makalu (don't know his FA if he has one)
Category Fursuiting / Fursuit
Species Unspecified / Any
Size 800 x 534px
File Size 135.8 kB
Ooooo...hunter's porn. So many things to play God over. Watch them flee right after being lined up like bowling pins. Shoot that virtual bullet. Watch them go head over tail in effect, flashing their rumps for a split second. Then again in the replay. No messy anything, afterwards. No blood. They go to sleep and stop moving. Time to set up and shoot at the next thing that moves.
Oh...and nearly naked women in hunting garb. That explains any arousal sensations. Oh sure it does...
Some of these games are really a great bang for the buck, too. I mean...some titles can really go upwards of 10 minutes or so for that dollar. That is, until the game gets cheap and uses does as body guards. Then the buck runs right for the OB after standing around for 30 seconds. I kind of always felt mixed about that. Never want to harm any of them in real life. But, the thrill of the gun is countering it. And, I'm a cheapskate. The low price/long play value is tempting. Those still do draw me in, once in a blue moon. Plus, none of the leg work. Unlike the last time I played a console version. Got to worry about tracking and checking the wind. Concealing scent. Right kind of gun. Ugh...I grew dis-interested, hopped on the virtual ATV and made road kill, instead. Yea for being just sand box enough...
Know what we really need more of in arcades and places where games may still be found? Pokemon Snap style games. Go out and hunt with a camera, instead. Aim to make the perfect action shot and get the most points, based on a number of judgement details.
Light gun tech is kind of a hard thing to keep maintained, actually. They employ a variety of tricks to make it work. Arcades usually wouldn't go with the NES style that strobes at you. Instead, some use a mirror to reflect the game image, while another sensor registers where the gun(s) are being aimed at. Others use sensors in the barrel, itself. If something gets mis-aligned or a cord goes bad, errors, poor tracking, dead zones or complete failure can occur. Which makes them more troublesome to maintain then just a leaflet based button and joystick combo.
Oh...and nearly naked women in hunting garb. That explains any arousal sensations. Oh sure it does...
Some of these games are really a great bang for the buck, too. I mean...some titles can really go upwards of 10 minutes or so for that dollar. That is, until the game gets cheap and uses does as body guards. Then the buck runs right for the OB after standing around for 30 seconds. I kind of always felt mixed about that. Never want to harm any of them in real life. But, the thrill of the gun is countering it. And, I'm a cheapskate. The low price/long play value is tempting. Those still do draw me in, once in a blue moon. Plus, none of the leg work. Unlike the last time I played a console version. Got to worry about tracking and checking the wind. Concealing scent. Right kind of gun. Ugh...I grew dis-interested, hopped on the virtual ATV and made road kill, instead. Yea for being just sand box enough...
Know what we really need more of in arcades and places where games may still be found? Pokemon Snap style games. Go out and hunt with a camera, instead. Aim to make the perfect action shot and get the most points, based on a number of judgement details.
Light gun tech is kind of a hard thing to keep maintained, actually. They employ a variety of tricks to make it work. Arcades usually wouldn't go with the NES style that strobes at you. Instead, some use a mirror to reflect the game image, while another sensor registers where the gun(s) are being aimed at. Others use sensors in the barrel, itself. If something gets mis-aligned or a cord goes bad, errors, poor tracking, dead zones or complete failure can occur. Which makes them more troublesome to maintain then just a leaflet based button and joystick combo.
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