
Ugh, Nick's anatomy is just so weird. I mean it looks fine in the movie, and it's pretty standard stuff for cartoon animals, but I just can't get the hang of the long torso and short little leggies. Also the likenesses are still way off and nothing about this really came out how I wanted and blah.
On the plus side, Hopps' civilian clothes are stupidly adorable omg. She wears at least two different non-uniform outfits in the movie that I can recall, and they're both so cute it hurts a little.
On the plus side, Hopps' civilian clothes are stupidly adorable omg. She wears at least two different non-uniform outfits in the movie that I can recall, and they're both so cute it hurts a little.
Category Artwork (Traditional) / Fanart
Species Unspecified / Any
Size 1054 x 999px
File Size 1.58 MB
Naw... all my studying thus far has been done on fairly realistic sources. The anatomy is definitely very different with these characters... long body, little legs!
Is taking some getting used to.
Is taking some getting used to.
As a movie, I liked it about as much as I like most of these good family-oriented animated movies. As an anthro artist, I feel like there's such a huge amount I can learn from the art and animation of the movie that it'd be almost stupid of me not to explore it. That's what really got me excited!
For all it was hyped for being the first Disney film to actually have costume changes, "Frozen" had fewer outfits between two princesses, if I remember right, than Hopps had in one film as one character (The kids'd be confusing, but I count five adult costumes in the former and seven in the latter). It's these things that make characters seem real, you know?
And the animators posted their thought process online... key to these characters is that they don't have defined pectorals, their arms are kinda pulled into their chest, and their pelvises tilted forward, so they really do move like animals on two legs, except with functional extremities...
And the animators posted their thought process online... key to these characters is that they don't have defined pectorals, their arms are kinda pulled into their chest, and their pelvises tilted forward, so they really do move like animals on two legs, except with functional extremities...
Yeah, the chest and arms are an area I frequently have trouble with in this sort of style. The arms just sorta... *schloop* in and that's really hard for me to grasp for some reason, heh. Still, it's neat to see how they went about all the problems anthro-ifying characters can have, which is part of the reason I'm excited to study the movie closely. It's been a fun couple of days going through every trailer, film clip, art book and artist blog I can find!
I'd say you captured them pretty well! I heard somewhere that the animators at Disney/Pixar had to alter the animals' stances a bit just to get the clothes to look right.
I personally think it would have been interesting to see a Zootopian switch from a two-legged walk to a four-legged run.
Judy's Parkour will have to do.
I personally think it would have been interesting to see a Zootopian switch from a two-legged walk to a four-legged run.
Judy's Parkour will have to do.
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