
I've been developing a 3D engine in C++ for a couple of months now and I've come to the stage that i can start showing things off more.
The engine is called Hatchling Engine and is (going to be) a fully featured OpenGL 3D engine that specializes in water simulation and physics. I'm writing a custom physics engine called Buoyant for this purpose too.
This weekend i successfully implemented dynamic water that responds to objects moving about within it, check out the screenshot(s) on the Facebook page link below ;)
If you want updates on my progress with this engine head over to here: https://www.facebook.com/evilturtleproductions/
The engine is called Hatchling Engine and is (going to be) a fully featured OpenGL 3D engine that specializes in water simulation and physics. I'm writing a custom physics engine called Buoyant for this purpose too.
This weekend i successfully implemented dynamic water that responds to objects moving about within it, check out the screenshot(s) on the Facebook page link below ;)
If you want updates on my progress with this engine head over to here: https://www.facebook.com/evilturtleproductions/
Category Screenshots / Scenery
Species Unspecified / Any
Size 797 x 599px
File Size 477.5 kB
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