
Based off a pose in XCOM 2 and a certain Ability with the same name.
"Just like it sounds, our sharpshooters engage enemy targets with pinpoint accuracy from extreme range. They're also trained in pistol marksmanship for the occasional close encounter." - CO Bradford on Sharpshooters
I really liked sharpshooters in the game and in my opinion they are the most overpowered class and can easily clear a map solo.
Also the Body is from Ghost in the Shell for those wondering.
Sol, Textures © myself
Togusa © Ghost in the Shell: First Assault, Nexon
XCOM 2 Sniper, Revolver, Inspiration © Firaxis Games
"Just like it sounds, our sharpshooters engage enemy targets with pinpoint accuracy from extreme range. They're also trained in pistol marksmanship for the occasional close encounter." - CO Bradford on Sharpshooters
I really liked sharpshooters in the game and in my opinion they are the most overpowered class and can easily clear a map solo.
Also the Body is from Ghost in the Shell for those wondering.
Sol, Textures © myself
Togusa © Ghost in the Shell: First Assault, Nexon
XCOM 2 Sniper, Revolver, Inspiration © Firaxis Games
Category Designs / Miscellaneous
Species Pokemon
Size 1280 x 720px
File Size 155.4 kB
Listed in Folders
I was aware of that during the Rendering.
The reason being why the actual Model's skin don't match Sol's was due to a Texture malfunction with Togusa's model. If i recolored a Simple Section the entire model would change to a Dark Cyan. Spent Several hours trying to find a work around with no luck so i left it alone.
strange enough you were the only person to catch that little mistake in details so points for you!
The reason being why the actual Model's skin don't match Sol's was due to a Texture malfunction with Togusa's model. If i recolored a Simple Section the entire model would change to a Dark Cyan. Spent Several hours trying to find a work around with no luck so i left it alone.
strange enough you were the only person to catch that little mistake in details so points for you!
Comments