
Another character from the various Pathfinder campaigns I've been playing or played, this one is an Urban Druid Archetype (pass for human Tiefling again) named Mildew. Here's the bio that was written for her in the campaign...
"Milene was born to kindly parents who worked as gardeners to the temple of Shelyn, the only "good" deity to have a presence within the town of Westcrown. I kind and loving couple, upon discovering that their only daughter had the fiendish taint of a Tiefling, rather than toss their child aside and abandon her, they instead sought the help of the temple. Unable to remove the taint, the cleric instead attempted to put a blessing upon the child, to give them the charm and grace of their deity to allow them to live and work successfully when they grew within the unforgiving society of Westcrown. However, when she finally reach a mature age, the blessing proved tainted, offering her not an aura of charm, but rather of lust; not rendering her lustful mind you, but weaker minds were turned lustful for her. Her life became a perverse misery as she'd be forced often to beat off creeping victims of the aura, often with tables or platters or any other makeshift shields she could find. She took to calling herself "Mildew" and dressing in drab, dark, and generally morose and unappealing attire, in vain hopes of counteracting the effects.
Hoping to find a way to remove this 'curse', or even just to find out why a god like Shelyn would bestow such a thing, she started studying to join the temple clergy, eventually pursuing the path of a warpriest, as her "practice" with shielding herself helped lend an aptitude with armor and shield use. However, this path seemed to assist her little in actually controlling her curse and she abandoned it in frustration.
Finally this set her on the path to studying druidism. In the serenity and quiet of nature, often found in the temple gardens, she was finally able to gain the moments of solitude and meditation she needed to come to an understanding of how this 'aura' worked. She began to be able to control it, and even found ways to gift the more beneficial elements of it to others for a short period, and while she still occasionally finds she has to push off some clingy creep, she is able at least now to live her life.
Sadly, the lifespan of a Tiefling is a long and lonely one, even with a loving family, and though her parents remained caring and supportive her whole life, she had to watch as they grew old and withered while she remained much the same. Their passing was peaceful, but as an only child, Milene's life became all the more lonely. She has irked out a living working their old job tending the Shelyn gardens since. Now, she finds herself tangled up in some strange intrigue, and in spite of her off putting nature her parent's kindness and memory drives her to help.
The combination of her loneliness, odd life experiences, and druidic studies has turned Milene into a bit of an odd character. She continues to refer to herself as Mildew in something of an ironic capacity, and as something of a constant reminder of her past both good and bad. Her demeanor is morose, brooding, and rather deadpan; the result of her life experiences, again both good and bad, and she tends to obsess over natural oddities like mushrooms, brambles, and molds focusing on the "hidden" beauty she finds in them. This elements causes the temple attendees to often puzzle about her, but somehow she proves strangely "persuasive" about their merits. She also still favors her shields, and goes to great lengths to find new ways to utilize it"
"Milene was born to kindly parents who worked as gardeners to the temple of Shelyn, the only "good" deity to have a presence within the town of Westcrown. I kind and loving couple, upon discovering that their only daughter had the fiendish taint of a Tiefling, rather than toss their child aside and abandon her, they instead sought the help of the temple. Unable to remove the taint, the cleric instead attempted to put a blessing upon the child, to give them the charm and grace of their deity to allow them to live and work successfully when they grew within the unforgiving society of Westcrown. However, when she finally reach a mature age, the blessing proved tainted, offering her not an aura of charm, but rather of lust; not rendering her lustful mind you, but weaker minds were turned lustful for her. Her life became a perverse misery as she'd be forced often to beat off creeping victims of the aura, often with tables or platters or any other makeshift shields she could find. She took to calling herself "Mildew" and dressing in drab, dark, and generally morose and unappealing attire, in vain hopes of counteracting the effects.
Hoping to find a way to remove this 'curse', or even just to find out why a god like Shelyn would bestow such a thing, she started studying to join the temple clergy, eventually pursuing the path of a warpriest, as her "practice" with shielding herself helped lend an aptitude with armor and shield use. However, this path seemed to assist her little in actually controlling her curse and she abandoned it in frustration.
Finally this set her on the path to studying druidism. In the serenity and quiet of nature, often found in the temple gardens, she was finally able to gain the moments of solitude and meditation she needed to come to an understanding of how this 'aura' worked. She began to be able to control it, and even found ways to gift the more beneficial elements of it to others for a short period, and while she still occasionally finds she has to push off some clingy creep, she is able at least now to live her life.
Sadly, the lifespan of a Tiefling is a long and lonely one, even with a loving family, and though her parents remained caring and supportive her whole life, she had to watch as they grew old and withered while she remained much the same. Their passing was peaceful, but as an only child, Milene's life became all the more lonely. She has irked out a living working their old job tending the Shelyn gardens since. Now, she finds herself tangled up in some strange intrigue, and in spite of her off putting nature her parent's kindness and memory drives her to help.
The combination of her loneliness, odd life experiences, and druidic studies has turned Milene into a bit of an odd character. She continues to refer to herself as Mildew in something of an ironic capacity, and as something of a constant reminder of her past both good and bad. Her demeanor is morose, brooding, and rather deadpan; the result of her life experiences, again both good and bad, and she tends to obsess over natural oddities like mushrooms, brambles, and molds focusing on the "hidden" beauty she finds in them. This elements causes the temple attendees to often puzzle about her, but somehow she proves strangely "persuasive" about their merits. She also still favors her shields, and goes to great lengths to find new ways to utilize it"
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