[Stories: Path of Destinies] Smug
One personal picture break between commissions.
Reynardo from Stories: Path of Destinies, the fox with that shit-eating grin. Man, I love this guy so much. Took me ages to find that game because no one talks about it. He really gives out that "Nick" vibe from Zootopia except he fails badly most of the time. Good thing he doesn't give a single shit because he's a "hero".
Reynardo from Stories: Path of Destinies, the fox with that shit-eating grin. Man, I love this guy so much. Took me ages to find that game because no one talks about it. He really gives out that "Nick" vibe from Zootopia except he fails badly most of the time. Good thing he doesn't give a single shit because he's a "hero".
Category All / All
Species Unspecified / Any
Size 1280 x 1280px
File Size 1.53 MB
Amazing drawing. I would recognize that grin anywhere! :)
The game is quite fun to play with all those possible endings one can achieve by making different choices along the way. However, if there is one thing that I would call a big flaw of Stories, is that fighting gets a bit repetitive after awhile.
The game is quite fun to play with all those possible endings one can achieve by making different choices along the way. However, if there is one thing that I would call a big flaw of Stories, is that fighting gets a bit repetitive after awhile.
They made everything so simple with no boss fight that it was way too easy to just OHKO everything with the ice sword, or stack hit count and kill everything after 20 hits with the Wind Katana, probably for the sake of allowing the players to speed run everything and unlock all the possible endings in less than 2-3 days. There's also no actual item grinding since pretty sure they removed the drop system as well as there's a treasure hunter gem yet nothing to hunt.
Wish they added some kind of boss fights at the final fight or something but the artbook did mention them having to remove actual CG and replace them with reusable artwork in the story-telling cartoony style so I can see them removing all the boss fights and replace them with much more paths to choose from instead to deal with the deadline.
Wish they added some kind of boss fights at the final fight or something but the artbook did mention them having to remove actual CG and replace them with reusable artwork in the story-telling cartoony style so I can see them removing all the boss fights and replace them with much more paths to choose from instead to deal with the deadline.
Hopefully their next game will be somewhat similiar and still retain the pretty looking fantasy world with actual anthro in it and not just pretty girl/boy in BDSM belt clothing with animal ears. Not many companies make non-human playable anymore in a fantasy game that you have to go for indies dev like Spearhead Gaming here to find them.
I hope that too. It would be nice if they made another game like this, but with some improvements in gameplay formula. The more games with anthros, the better. :)
As for other games with non-human characters in fantasy setting, there is Ghost of a Tale (in development):
http://www.ghostofatale.com/
As for other games with non-human characters in fantasy setting, there is Ghost of a Tale (in development):
http://www.ghostofatale.com/
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