I wanted to upload this commission long ago, but it just slipped my mind. ^^;
This commission turned out much better than I imagined! I am really glad that KilltheSergal suggested we should do a low shot of our soles as they're lifting up for another stomp. It turned out superb!
tatugon did a wonderful job with all the cars, they're absolutely everywhere which is how a highway should be. XD But what's most impressive are the details put in the footprints.
Those huge paw prints in the tarmac with all the tiny details, like cracks, pieces of concrete scattered around, this is the best looking macro footprints I have ever seen.
Thank you so much tatugon for the wonderful commission and thank you KilltheSergal for joining in on the rampage.
Dragon © to
draxi
Sergal © to
KilltheSergal
Commission by
tatugon
This commission turned out much better than I imagined! I am really glad that KilltheSergal suggested we should do a low shot of our soles as they're lifting up for another stomp. It turned out superb!
tatugon did a wonderful job with all the cars, they're absolutely everywhere which is how a highway should be. XD But what's most impressive are the details put in the footprints.
Those huge paw prints in the tarmac with all the tiny details, like cracks, pieces of concrete scattered around, this is the best looking macro footprints I have ever seen.
Thank you so much tatugon for the wonderful commission and thank you KilltheSergal for joining in on the rampage.
Dragon © to
draxiSergal © to
KilltheSergalCommission by
tatugon
Category Artwork (Digital) / Macro / Micro
Species Unspecified / Any
Size 905 x 1280px
File Size 367.5 kB
Listed in Folders
I don't either, I must not have been searching hard enough. X3 I have heard of you though, I have seen commissions of your OC drawn by other artists, but have never come across your page until now. But oh well, better late than never I suppose! ^^
And yes, I can certainly see why this is your favorite commission of all time. :P
By the way I do car-crush works myself. Bear in mind, they're not the greatest. But check them out if you're curious.
And yes, I can certainly see why this is your favorite commission of all time. :P
By the way I do car-crush works myself. Bear in mind, they're not the greatest. But check them out if you're curious.
Indeed it is. It's kind of a drag how our specific fetish is scarce and slightly taboo. It seems all anyone ever cares about is crushing tinies. I cannot tell you how annoyed I get when i see a drawing, collage, 3D render etc where the giant(ess) is crushing people exclusively and there is not a car in sight! >.< Do you feel the same way?
Anywho, I'm glad to have finally met you. ^^
Anywho, I'm glad to have finally met you. ^^
Well actually I understand that perfectly! More often I see macros with streets completely devoid of cars or tinies. ^^; This is what I don't like at all.
But then again, I fully understand many artists don't want to go through the hassle of drawing all those tinies and cars, it's sooooo much work. So they simply don't bother.
So this is why I absolutely love this commission from Tatugon because it proves beautifully that you can go down to such amazing details in the macro fetish, without just some poser pictures where the background is just buildings that seem smaller than the macro.
But then again, I fully understand many artists don't want to go through the hassle of drawing all those tinies and cars, it's sooooo much work. So they simply don't bother.
So this is why I absolutely love this commission from Tatugon because it proves beautifully that you can go down to such amazing details in the macro fetish, without just some poser pictures where the background is just buildings that seem smaller than the macro.
I suppose that's true. Another reason could be that some people pour hours or even days of hard work into something, only to see it get overlooked and barely get any attention by the community. That in itself is very frustrating. >.< And hey, poser and 3D renders can be very detailed too! :P But it's kind of annoying to add detail in a 3D render. The biggest issue is finding decent props. Crushable cars, debris, rubble, destroyed buildings etc. I'm in the process of trying to learn how to animate in Source Filmmaker and I tell you, it's grueling work! Especially when you're new to it. I find myself getting overwhelmed, frustrated, then giving up entirely for weeks at a time. But hopefully one day I'll get the hang of it. ^^'
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