
I'm transitioning to physically based shaders, these are some tests of the shaders I built within blenders node system.
They all render very quickly and are quite easy to set up. I very much like the physically based shader workflow.
The environment map is from http://www.hdrlabs.com/sibl/archive.html
Anyway, I'm alive! I'm doing stuffs! I'm just not posting too much D:
Lots of overtime at work and that, good for the bank, but little else...
They all render very quickly and are quite easy to set up. I very much like the physically based shader workflow.
The environment map is from http://www.hdrlabs.com/sibl/archive.html
Anyway, I'm alive! I'm doing stuffs! I'm just not posting too much D:
Lots of overtime at work and that, good for the bank, but little else...
Category All / All
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Size 836 x 745px
File Size 239 kB
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