
So there is actually a really big story behind this picture :) To start, there were a few things that inspired it:
The new Warhammer total war that came out, with the Vampire counts.
Some digging I did into the Vampire counts, showing that their first count, Vlad, was actually a pretty decent guy who wanted to rule over the humans instead of killing them all.
And this story here: https://www.reddit.com/r/WritingPro.....ss_was/d577vxi along with many others that you will find in that thread, showing stories depicting a scenario where the evil overlord actually makes live better for the common folk. It’s pretty interesting, and fun to read, so I strongly recommend taking a look.
To sum it up, in strategy games I always hated that my men would die. Yes I know, it’s a game and all. But I worked hard to build them up, and got invested in them, and I hated to see them get slaughtered (bad flash backs from Lotr). However, then I read those stories I just linked, and realised that if some lord was indeed using necromancy, it would mean he could just use the undead to fight his wars, and keep the peasantry out of it and on the fields. Hell, the undead could maintain the infrastructure and other tasks, and the peasantry could work on the farms or gain educations. There was even a fun story where witches were “persuaded” to lessen the costs of their boons, in exchange for not being hunted down, and gaining lots of more magical acolytes.
I loved the idea of a society which seems evil, but which actually is pretty good towards the common man. I hated how Manfred was such an ass in Warhammer though, and how the country side was oppressed. Which was in stark contrast to Vlad, who was a pretty decent fella. Seems all the vampire curse does is make you immortal and occasionally you need a blood tax (aka, someone, or a few, whom you take a little blood from from time to time ideally), and you are pretty much the same. Shame that many who seek vampirism are pretty evil. Which is where this idea comes in.
How about a Vampire counts faction that’s much like the story I linked, with a count who is a lot like ol’ Vlad Carstein? Who leaves the peasant folk alone to tend the farms, and gives them more rights and even a better living condition like even the empire? Knowing that in order to feed you need a healthy and prosperous people. The healthier they are, the better the quality of their blood.
Here you can see him standing with a raised Dire wolf pup, with his brother, a witch, and her daughter to the right just casually enjoying themselves while she rides a pet zombie. Don’t be mistaken though, they will still unleash their horrors on their enemies. They are just more compassionate to their own people.
Just a little idea I had before I got sucked into the Lizardmen :) I’m building a miniature army with my little brother of them, and I can’t wait to see them in the game! :D Hope you guys like this artpiece with the more noble Vampire counts, drawn by the talented Soulfein: http://soulfein.tumblr.com/post/149.....-fantasy#notes
The new Warhammer total war that came out, with the Vampire counts.
Some digging I did into the Vampire counts, showing that their first count, Vlad, was actually a pretty decent guy who wanted to rule over the humans instead of killing them all.
And this story here: https://www.reddit.com/r/WritingPro.....ss_was/d577vxi along with many others that you will find in that thread, showing stories depicting a scenario where the evil overlord actually makes live better for the common folk. It’s pretty interesting, and fun to read, so I strongly recommend taking a look.
To sum it up, in strategy games I always hated that my men would die. Yes I know, it’s a game and all. But I worked hard to build them up, and got invested in them, and I hated to see them get slaughtered (bad flash backs from Lotr). However, then I read those stories I just linked, and realised that if some lord was indeed using necromancy, it would mean he could just use the undead to fight his wars, and keep the peasantry out of it and on the fields. Hell, the undead could maintain the infrastructure and other tasks, and the peasantry could work on the farms or gain educations. There was even a fun story where witches were “persuaded” to lessen the costs of their boons, in exchange for not being hunted down, and gaining lots of more magical acolytes.
I loved the idea of a society which seems evil, but which actually is pretty good towards the common man. I hated how Manfred was such an ass in Warhammer though, and how the country side was oppressed. Which was in stark contrast to Vlad, who was a pretty decent fella. Seems all the vampire curse does is make you immortal and occasionally you need a blood tax (aka, someone, or a few, whom you take a little blood from from time to time ideally), and you are pretty much the same. Shame that many who seek vampirism are pretty evil. Which is where this idea comes in.
How about a Vampire counts faction that’s much like the story I linked, with a count who is a lot like ol’ Vlad Carstein? Who leaves the peasant folk alone to tend the farms, and gives them more rights and even a better living condition like even the empire? Knowing that in order to feed you need a healthy and prosperous people. The healthier they are, the better the quality of their blood.
Here you can see him standing with a raised Dire wolf pup, with his brother, a witch, and her daughter to the right just casually enjoying themselves while she rides a pet zombie. Don’t be mistaken though, they will still unleash their horrors on their enemies. They are just more compassionate to their own people.
Just a little idea I had before I got sucked into the Lizardmen :) I’m building a miniature army with my little brother of them, and I can’t wait to see them in the game! :D Hope you guys like this artpiece with the more noble Vampire counts, drawn by the talented Soulfein: http://soulfein.tumblr.com/post/149.....-fantasy#notes
Category All / All
Species Unspecified / Any
Size 1280 x 899px
File Size 219 kB
The goat ones are the common ones, you get all types. They've even released the bird beastmen in the silver tower game, the funny one is the dragon and lizard beastmen as you have the Seraph who are similar but fight for order. As for the rest I'll look up the lore and rules for you later today.
Ok so you have the beastmen, or now called beastkin, who can be a cross between any animal and they aren't always evil like all aspects of chaos. Skin wolves chaos cursed people who go mad and kill everything. They have their ripped human flesh covering their werewolf body-check forgeworld for more details. Children of Ulric People who can change using so other means possibly "divine power."-check the rpg and first book of the Gotrek and Felix series for more details. Ulric priest go wolfish, but not quite to were extent although they may be made a child of Ulric although thats not confirmed. Chaos spawn can be shaped like anything from a pile of goo to a deformed wolf. MOst of the rules have been trashed because of Age of sigmar, but you can find the ones that still work on the age of sigmar app and the forgeworld website. Man at times I'm overly geeky, but the lore is fun to read.
Genevieve Sandrine du Pointe du Lac Dieudonné she is originally a Bretonian. She's been most places in the old world and she's done pretty much every job at one point or another. Last the books left her I think she was married. She saved Carls life when he was seeing a play about her adventuring days, if I'm remembering right she was playing herself, and a necromancer(?) tried to resurrect himself. I think the vampire in the from the Gotrek and Felix series used her as a base for the character design.
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