
Anyone under 10' tall had better get out of the way or risk being stomped down under those big, armoured wargreymon feet!
This is for an up-and-coming animation. Not sure how long it will take, but getting these two into an animatable state will probably have been the most time-consuming part.
This is for an up-and-coming animation. Not sure how long it will take, but getting these two into an animatable state will probably have been the most time-consuming part.
Category All / Paw
Species Digimon
Size 720 x 694px
File Size 8.07 MB
Oh dear I can't wait to see some1 getting crushed beneath these walking feet. XD This is just awesome. What I love the most on your animations is that feet or rather soles there always adjust to the ground they step on. The flesh becoming plain and slightly squishing outwards to the sides looks so real. I wonder how long it took you to get this working right.
Oh wow, it has a lot of features! Is there anything about it that's annoying to deal with, or are there any features you wish they'd add? I'm currently writing a rigging toolset script myself, so I'd love to hear what animators like and dislike the most in a rig.
Have you yet decided if there will be gore? I have this weird love/hate relationship with your animations where I really like everything about them UNTIL blood and guts start spilling out... So as much gore isn't my thing, I still keep coming back for the foot/paw stuff...
Do you think it'd be possible to include some between feet/paws action last seen in your "Fireplace" animation? It's more or less my favorite due to all that paw action going on without any gore.
Sorry if I'm stepping on your toes here, your work is amazing in all it's detail, both in models and animation, so you do you.
Do you think it'd be possible to include some between feet/paws action last seen in your "Fireplace" animation? It's more or less my favorite due to all that paw action going on without any gore.
Sorry if I'm stepping on your toes here, your work is amazing in all it's detail, both in models and animation, so you do you.
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