
download can be found on my da account. http://dionn12345678910.deviantart......load-653122795
Models were ripped by me after, god knows how many tries. If you want to port them for a mod or, whatever. Put the pmx models into the non mmd folder (the main folder) use the pmx blender plug in and, wha la. You can load any of these lovely's seperated .
Im still trying to rip the banjo kazooie models but, I think there may be uv mapping only done to a part of the models in the rare games . So most of what I would assume to be painted on textures won't rip. I could be wrong . But , I really think this is the case. Since some models don't have full body textures.
Unless you ever ripped Rare games getting textures to actually work correctly after, ripping is a real challanged. Banjo Kazooie is still not even possible to rip all textures right on both n64 / xbox as well conker's bad fur day and, few others wich sucks.
dl: https://mega.nz/#!BYpQlbqB!RaVFOCVE.....FbbcOcXV1gWLOM
Put the pmx in the non mmd folder when porting the model in blender otherwise you will load the flipped textures instead. I plan on continue to rip more rare games for the time being so I can figure out i my theory is correct.
I think due, to lack of textures being ripped. Games like banjo Kazooie are mostly painted on textures/ possibly made flat colors by the game engine or, something along those lines. I have tried ripping from all angles, possible positions, different region files, roms like .n64 .64 .z64 .ext.z64 so I'm not sure Rare games at least on n64 is possible to rip all the needed textures.
The best case scenerio is just to create new uv maps for these types of games.
Just painted on or, the game engine makes it look colored.
Models were ripped by me after, god knows how many tries. If you want to port them for a mod or, whatever. Put the pmx models into the non mmd folder (the main folder) use the pmx blender plug in and, wha la. You can load any of these lovely's seperated .
Im still trying to rip the banjo kazooie models but, I think there may be uv mapping only done to a part of the models in the rare games . So most of what I would assume to be painted on textures won't rip. I could be wrong . But , I really think this is the case. Since some models don't have full body textures.
Unless you ever ripped Rare games getting textures to actually work correctly after, ripping is a real challanged. Banjo Kazooie is still not even possible to rip all textures right on both n64 / xbox as well conker's bad fur day and, few others wich sucks.
dl: https://mega.nz/#!BYpQlbqB!RaVFOCVE.....FbbcOcXV1gWLOM
Put the pmx in the non mmd folder when porting the model in blender otherwise you will load the flipped textures instead. I plan on continue to rip more rare games for the time being so I can figure out i my theory is correct.
I think due, to lack of textures being ripped. Games like banjo Kazooie are mostly painted on textures/ possibly made flat colors by the game engine or, something along those lines. I have tried ripping from all angles, possible positions, different region files, roms like .n64 .64 .z64 .ext.z64 so I'm not sure Rare games at least on n64 is possible to rip all the needed textures.
The best case scenerio is just to create new uv maps for these types of games.
Just painted on or, the game engine makes it look colored.
Category All / All
Species Unspecified / Any
Size 1280 x 1280px
File Size 260.5 kB
Here the better model as well banjo http://dionn12345678910.deviantart......beta-654084335
The models have weird issues so i'm taking a break from them.
The models have weird issues so i'm taking a break from them.
Just use the blender pmx plunin load the pmx models and the files should be able to be used in maya. Just put the models with the correct textures.
Sadly Conquer seems to have issues just like banjo. But. I do have sfm banjo models ported as well, bubsy if you would like those models.
Sadly Conquer seems to have issues just like banjo. But. I do have sfm banjo models ported as well, bubsy if you would like those models.
Comments