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Grew on you beyond that point?
It certainly made a strong first impression on me. Oh and there's even a nice documentary on the creation of DOOM's beginning.
I appreciated that the bosses were two-staged because I certainly had a moment of disappointed "awh..." when the Cyberdemon first fell and then "yaaaay!" when it was sparked to life.
It certainly made a strong first impression on me. Oh and there's even a nice documentary on the creation of DOOM's beginning.
I appreciated that the bosses were two-staged because I certainly had a moment of disappointed "awh..." when the Cyberdemon first fell and then "yaaaay!" when it was sparked to life.
Ah, the demigod/doomslayer aspect was strange to me too, especially once you take a gander at the codex-thingy or listen to the ...talking...stone..thingies... and you're all "wait, how does he know what the hell a firearm is and how does that armour..."
Kinda like Half-Life was
HL1 - Oh hey Gordon, let's do some mundane science experiments
HL2 - PRAISE THE GODS, IT'S GORDON FREEMAN.
Kinda like Half-Life was
HL1 - Oh hey Gordon, let's do some mundane science experiments
HL2 - PRAISE THE GODS, IT'S GORDON FREEMAN.
I loved DOOM, it was the perfect over-the-top, absurdist power fantasy I needed after the roller-coaster of feels and disappointment of Mad Max, Firewatch, The Witness, and INSIDE. I think canonically Doomguy runs at something like 60 mph/96kph.
Oh hey, and you should check out House of the Dying Sun, it's a blast.
Here's a trailer: https://www.youtube.com/watch?v=56fCuO7JEy4
Oh hey, and you should check out House of the Dying Sun, it's a blast.
Here's a trailer: https://www.youtube.com/watch?v=56fCuO7JEy4
Y'know, the reason I did this image as it is is that I thought about that speed and realized that they're not actually running all that fast compared to other FPS characters - but they feel fast because there's nothing to stop you. No reloading. No sprint function. No aiming down sights, Blazingly fast ledge grabs. Glory kills are done in a blink of an eye. And you're constantly encouraged to be running about by the constant shower of imp fireballs, instead of "oh, sit behind this chunk of cover and pop out every few seconds to take pot shots at the enemy". And the hopping. Of, the constant hopping about, up and down ledges. But in terms of the absolute speed limit, they're on par with the sprint in other games - it's the things that have been stripped away that do the magic in DOOM.
I've seen House of the Dying Sun and it's certainly intrigued me. The lack of meaningful single-player content has left it in my "will probably wait till Steam sale" box though...
I've seen House of the Dying Sun and it's certainly intrigued me. The lack of meaningful single-player content has left it in my "will probably wait till Steam sale" box though...
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