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Lardizard Runcycle Demo
Been working more with ToonBoom, i've grown quite a liking to the program, and now that my trial period is almost over i think i'll buy another month of usage for it, it definitely increases my efficiency quite a bit, something as dynamic as a walkcycle would've taken me more than a week at most to get out but here it only took a few days
It's going in scraps since it's just a demo but i might still do something with it in the future~
Anyway feedback here would be much appreciated! I plan on maybe cleaning it up and adding a forest background with maybe some parallax scrolling if i can pull that off x3
It's going in scraps since it's just a demo but i might still do something with it in the future~
Anyway feedback here would be much appreciated! I plan on maybe cleaning it up and adding a forest background with maybe some parallax scrolling if i can pull that off x3
Category Flash / Fat Furs
Species Pokemon
Size 800 x 720px
File Size 670.4 kB
Listed in Folders
Wow! You've got allot of movement going on! I love the way the wings move left ti right slightly.
One critique! I know the head is bobbing up and down, but the body in general is pretty level the whole time (Excluding belly wobble of course <3) Remember the legs push the body up when they are straight and the body moves down when they bend! :D
One critique! I know the head is bobbing up and down, but the body in general is pretty level the whole time (Excluding belly wobble of course <3) Remember the legs push the body up when they are straight and the body moves down when they bend! :D
Pretty happy with that as well! Had a hard time getting all the movements right though, luckily there were a lot of examples in my animation book but i've never done walk cycles before believe it or not x3
And you're right there! I don't think i can do much to correct the problem though since i've already lined half the frames, but i'll definitely keep it in mind for next time, i really appreciate your feedback though! Especially since you're into animation yourself <3
And you're right there! I don't think i can do much to correct the problem though since i've already lined half the frames, but i'll definitely keep it in mind for next time, i really appreciate your feedback though! Especially since you're into animation yourself <3
I like to give it out! It's not often I have someone I can nerd out with about animation! And it's not a 'problem to correct' never think of it like that! It's just a technique to remember for next time! Even the best animators are always improving. You can only become more perfect!
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