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This is my half of a trade with
Luiskoa (His very cute half can be found at http://www.furaffinity.net/view/23928083/ ). He asked for a growing General Klump getting his belly pressed by BLK. Thank
sturaptor for suggesting the elevator; I couldn't come up with a good color for the background and he suggested it should be an elevator.
So I had a lot of fun with this picture. I was surprised that Luiskoa asked to have my characters in the trade image, so it was fun to work their personalities into the request. I'm also extremely happy with how it came out. I feel like I'm starting to understand how to compose scenes and actually handle light correctly.
General Klump Copyright Nintendo.
Question time! The last few pictures have got me thinking about whether or not I should start opening up commissions. I feel I've hit the right quality level, but I'm not sure how best to go about doing it from two aspects. First, the actual business side, how to do payments and general expectations from both sides (when to take payment, how long commissions should take, etc). The other half is how to deal with people's requests. I've had some -interesting- requests get sent to me, and I'd like to keep some control over the process. I've thought about doing some YCH type stuff or something like that, but since I've never commissioned anyone, I don't know what the commissioners expectations would be.
So given that long rant, does anyone know a good guide or have any advice about the commissioning process to help me make a decision?
Luiskoa (His very cute half can be found at http://www.furaffinity.net/view/23928083/ ). He asked for a growing General Klump getting his belly pressed by BLK. Thank
sturaptor for suggesting the elevator; I couldn't come up with a good color for the background and he suggested it should be an elevator.So I had a lot of fun with this picture. I was surprised that Luiskoa asked to have my characters in the trade image, so it was fun to work their personalities into the request. I'm also extremely happy with how it came out. I feel like I'm starting to understand how to compose scenes and actually handle light correctly.
General Klump Copyright Nintendo.
Question time! The last few pictures have got me thinking about whether or not I should start opening up commissions. I feel I've hit the right quality level, but I'm not sure how best to go about doing it from two aspects. First, the actual business side, how to do payments and general expectations from both sides (when to take payment, how long commissions should take, etc). The other half is how to deal with people's requests. I've had some -interesting- requests get sent to me, and I'd like to keep some control over the process. I've thought about doing some YCH type stuff or something like that, but since I've never commissioned anyone, I don't know what the commissioners expectations would be.
So given that long rant, does anyone know a good guide or have any advice about the commissioning process to help me make a decision?
Category Artwork (Digital) / Fat Furs
Species Alligator / Crocodile
Size 1920 x 1826px
File Size 614.9 kB
I know I'd definately be intrested in a commish based on price :3
but my advice is from both a commissioner and someone doing the commission (I have many artist friends)
and some common thnigs I see that work:
for people like me, who dont have much money, if a commish is reallly expensive (like 50+), have people able to pay in 2 parts. so $25 up front, then another $25 when they can next afford it.
something else I often see is "after X stage (usually lineart/sketch) you then pay after the lineart/sketch is approved of". As for how long they take, it varries based on the artist, quality of art, and their life. And as for requests made of you, it's best to just make a commissions ToS, state rules, prices, etc, and have a list of what you will NOT draw, and if you're still nervous, just put in the terms that if they are unsure, to ASK you if you would be willing to draw it.
that's all just my two cents however. but the biggest advice I personally can give:
dont just be a "okay you paid. now wait on the finished product" artist. I know quite a few like that and...they dont get much buissiness, and even fewer return commissioners due to well, them not being happy with the product since they didnt see it early on to fix mistakes. I usually love artists willing to show the sketch, lineart, and flat stages of the artwork in case of errors.
but my advice is from both a commissioner and someone doing the commission (I have many artist friends)
and some common thnigs I see that work:
for people like me, who dont have much money, if a commish is reallly expensive (like 50+), have people able to pay in 2 parts. so $25 up front, then another $25 when they can next afford it.
something else I often see is "after X stage (usually lineart/sketch) you then pay after the lineart/sketch is approved of". As for how long they take, it varries based on the artist, quality of art, and their life. And as for requests made of you, it's best to just make a commissions ToS, state rules, prices, etc, and have a list of what you will NOT draw, and if you're still nervous, just put in the terms that if they are unsure, to ASK you if you would be willing to draw it.
that's all just my two cents however. but the biggest advice I personally can give:
dont just be a "okay you paid. now wait on the finished product" artist. I know quite a few like that and...they dont get much buissiness, and even fewer return commissioners due to well, them not being happy with the product since they didnt see it early on to fix mistakes. I usually love artists willing to show the sketch, lineart, and flat stages of the artwork in case of errors.
This pic is kinda funny, although Alan might not be making such a good choice changing people's weights in an elevator, of all places!
When that elevator hits the bottom, it's gonna make a... Klump, sound, that's for sure!
... Sorry, can't give any advice for commissions stuff since I don't do that.
When that elevator hits the bottom, it's gonna make a... Klump, sound, that's for sure!
... Sorry, can't give any advice for commissions stuff since I don't do that.
In the past I just sold a YCH for a set price, but I'm sure yoou are at a level to have price bidding. Make a comment thread specifically for bidding and have a Starting Price, a Minimum up-bid, and a high Auto-buy price. I'm sure you'll figure out the specifics.
I think commissioning someone is much like those art trades yoou do, except money gets involved to complicate things. Consider having a no-refunds policy (except if it's your fault) to guard against Buyer's Remorse and charging additional if they change their mind a certain amount of times... I've never had the guts to do that though. ^_^;
I think commissioning someone is much like those art trades yoou do, except money gets involved to complicate things. Consider having a no-refunds policy (except if it's your fault) to guard against Buyer's Remorse and charging additional if they change their mind a certain amount of times... I've never had the guts to do that though. ^_^;
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