I've had this build for a few weeks. I just wanted to start releasing builds. This current build more of a unfinished mash up of gameplay concepts. I'll probably release 3 or 4 more of these concepts. This version in itself is lacking of fan-service.
x86 - https://www.dropbox.com/s/urwf9517u.....20x86.zip?dl=0
x86_64 - https://www.dropbox.com/s/86mnb7gt4.....86_64.zip?dl=0
Current Read Me File.
Version 0.0.1
- 1 enemy
- concept map.
- one class/race.
[Controls]
Click to Move
Press Space to move along cutscene
M key - Turn off Music
N key - Turn on Music
A - if Enemy Attack this is the Dodge Button, If player turn this is the Attack button
S - if Enemy Attack phase this is the constitute button.
D - if Player Main Turn phase can flee.
**[COMBAT NEED TO KNOW]**
Divided into Timed Phases
Enemy Main Phase - The enemy decides how to attack
Enemy Attack Phase - Shows enemy about to attack
Enemy Result Phase - Shows the result of enemies attack, immediately go to player main phase after
Player Turn Phase
Player Attack Phase
Player Result Phase
Current List of Known Bugs
*During the Pillars of Torment Intro Scene, It randomly freezes. The Scene is suppose to return you to the main map once finished (Coding Bug - Requires Restart)
*No Random Encounter scenes proceed into combat except the one with the Giant Woman, instead they return you to the main map. (Design Bug - no current fix)
x86 - https://www.dropbox.com/s/urwf9517u.....20x86.zip?dl=0
x86_64 - https://www.dropbox.com/s/86mnb7gt4.....86_64.zip?dl=0
Current Read Me File.
Version 0.0.1
- 1 enemy
- concept map.
- one class/race.
[Controls]
Click to Move
Press Space to move along cutscene
M key - Turn off Music
N key - Turn on Music
A - if Enemy Attack this is the Dodge Button, If player turn this is the Attack button
S - if Enemy Attack phase this is the constitute button.
D - if Player Main Turn phase can flee.
**[COMBAT NEED TO KNOW]**
Divided into Timed Phases
Enemy Main Phase - The enemy decides how to attack
Enemy Attack Phase - Shows enemy about to attack
Enemy Result Phase - Shows the result of enemies attack, immediately go to player main phase after
Player Turn Phase
Player Attack Phase
Player Result Phase
Current List of Known Bugs
*During the Pillars of Torment Intro Scene, It randomly freezes. The Scene is suppose to return you to the main map once finished (Coding Bug - Requires Restart)
*No Random Encounter scenes proceed into combat except the one with the Giant Woman, instead they return you to the main map. (Design Bug - no current fix)
Category All / All
Species Unspecified / Any
Size 1024 x 768px
File Size 77.5 kB
FA+

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