Original Picture: http://www.furaffinity.net/view/23314021/
For stat reference 10 is the "Average Person"
Str: How strong he is
Dex: Movement Handling
Con: Health/Stamina
Int: Book Smarts (Do not touch fire because book/teacher says it will burn your hand)
Wis: Street Smarts (Do not touch fire because you burned your hand once before)
Cha: Communication Skills
So, I decided to finally update Sin's Stat ref properly so that I can see it. His stats sheet on paper is currently a huge mess of numbers.
This is all just for my own personal interest. Something I could just bring up when I need it if the cats pee on our stat sheets again.
Sin is a monster at this point. Currently his biggest problem right now is magic and bright lights.
On Magic: Despite having a resistance, if Sin's trapped in a control magic, he's practically done for. Testing it out, Zerrux our necromancer
used a spell on him that made him punch himself until he was unconscious. Which, if you could guess, did not take very long.
On Lights: His eyes are equipped to see in the dark like it is daytime. There have been a couple occasions where Liluth lit
a fire arrows or fire magic in a cave and shot it passed Sin's face. It's proven to be quite the obstacle to utilize magic in
dark areas next to him.
For stat reference 10 is the "Average Person"
Str: How strong he is
Dex: Movement Handling
Con: Health/Stamina
Int: Book Smarts (Do not touch fire because book/teacher says it will burn your hand)
Wis: Street Smarts (Do not touch fire because you burned your hand once before)
Cha: Communication Skills
So, I decided to finally update Sin's Stat ref properly so that I can see it. His stats sheet on paper is currently a huge mess of numbers.
This is all just for my own personal interest. Something I could just bring up when I need it if the cats pee on our stat sheets again.
Sin is a monster at this point. Currently his biggest problem right now is magic and bright lights.
On Magic: Despite having a resistance, if Sin's trapped in a control magic, he's practically done for. Testing it out, Zerrux our necromancer
used a spell on him that made him punch himself until he was unconscious. Which, if you could guess, did not take very long.
On Lights: His eyes are equipped to see in the dark like it is daytime. There have been a couple occasions where Liluth lit
a fire arrows or fire magic in a cave and shot it passed Sin's face. It's proven to be quite the obstacle to utilize magic in
dark areas next to him.
Category All / All
Species Unspecified / Any
Size 546 x 435px
File Size 102.3 kB
Listed in Folders
Special skills are separate from his main stats. I guess these stats would contribute best to what's asked.
Stealth is 9+8 (under certain circumstances)
+4 to manipulation specific events
+6 alchemy poisons. (Most experienced with paralysis poisons)
Various separate combat skills focused around disabling opponents.
(If you were talking about spelling, is fixed. I uploaded it before seeing it, but could only change after already uploaded)
Stealth is 9+8 (under certain circumstances)
+4 to manipulation specific events
+6 alchemy poisons. (Most experienced with paralysis poisons)
Various separate combat skills focused around disabling opponents.
(If you were talking about spelling, is fixed. I uploaded it before seeing it, but could only change after already uploaded)
Very much so. I rolled a lot of 1's for his health. He is the glass cannon in the group, and the magic users
are the ones with higher health. :T *Not jealous or anything. At all. Not one bit.*
Strength? Well one of the other guys is a robot and I wanted to be able to carry him. XD
It has actually come in handy.
It was mortifying.
are the ones with higher health. :T *Not jealous or anything. At all. Not one bit.*
Strength? Well one of the other guys is a robot and I wanted to be able to carry him. XD
It has actually come in handy.
It was mortifying.
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