
FA has an Image limit.
Here is the full size.
http://fc05.deviantart.com/fs46/f/2.....onovon2001.png
Another Mock thing from Jump Ultimate Stars.. This time with all the Marsh Komas.
Something tells me the text will be too small. Damn FA's size limits.. this was way bigger then this.
1.
Support Koma
Immunity to Slow Effects
2.
Help Koma
Laughter
At activation, Marsh jumps with a basket of water balloons throws a barrage of them forward. Cause confusion if hit. If attacked, he will drop them all and disappear. The dropped balloon can still be knocked at opponents.
3. Help Koma
Power
Marsh spits on his hand and creates a water ball. If you hold the koma down, he will charge it, making it grow bigger. When let go, he will freeze the ball and throw it forward. Causes more damage depending on size.
4. Battle Koma (4)
Laughter
1st Special: Earthquake
Marsh Flips forward into the air, If he contacts an enemy, he grabs the enemy and throws them down into the ground, causing the ground to split.
2nd Special: Blizzard
Marsh Shoots water and freezes it. He then Slides forward on the ice and rams into opponents while on the slippery floor. The Ice stays there for a while.
5. Battle Koma (5)
Laughter
1st Special:Waterfall
Marsh crouches down and does a spinning uppercut up in the air with water shooting him up from the ground.
2nd Special: Surf
Marsh summons a wave and tumbles forward as the wave pushes him into his opponent.
6. Battle Koma (6)
Power
1st Special: Waterfall
Marsh crouches down and does a spinning uppercut up in the air with water shooting him up from the ground.
2nd Special: Blizzhand
Marsh hand summons water and it freezes on his hand. With this weird technique, he runs forward with the cold hand. If he contacts and opponent, he does 5 swipping strikes then sends the opponent flying on the last one. He then breaks the ice before it hurts him too much. However, if he fails to hit anything, he will take damage from the cold.
7. Battle Koma (7)
Power
1st Special:Enhanced Blizzard
Thanks to Mrs Marines training, Marsh can freeze things in a second. Marsh shoots up a few icicles that freeze on contact
2nd Special: Enhanced Waterfall
Marsh summons a Wave and releases a flurry of punches after the wave pushes him toward his opponent.
8. Battle Koma (8)
Power
1st Special:Whatever it takes 1
Marsh jumps up. If he contacts an opponent he slashes them with a barrage of icicles and then uses waterfall to shoot them forward.
2nd Special: Whatever it takes 2
Marsh sits down as he waits for an attack. If the opponent attacks, he counters by grabbing their arm and freezing both of them in an ice barrier. The ice barrier then explodes as Marsh charges out through the top and sends the opponent flying in a random direction. This attack is powerful but it hurts Marsh.
Here is the full size.
http://fc05.deviantart.com/fs46/f/2.....onovon2001.png
Another Mock thing from Jump Ultimate Stars.. This time with all the Marsh Komas.
Something tells me the text will be too small. Damn FA's size limits.. this was way bigger then this.
1.
Support Koma
Immunity to Slow Effects
2.
Help Koma
Laughter
At activation, Marsh jumps with a basket of water balloons throws a barrage of them forward. Cause confusion if hit. If attacked, he will drop them all and disappear. The dropped balloon can still be knocked at opponents.
3. Help Koma
Power
Marsh spits on his hand and creates a water ball. If you hold the koma down, he will charge it, making it grow bigger. When let go, he will freeze the ball and throw it forward. Causes more damage depending on size.
4. Battle Koma (4)
Laughter
1st Special: Earthquake
Marsh Flips forward into the air, If he contacts an enemy, he grabs the enemy and throws them down into the ground, causing the ground to split.
2nd Special: Blizzard
Marsh Shoots water and freezes it. He then Slides forward on the ice and rams into opponents while on the slippery floor. The Ice stays there for a while.
5. Battle Koma (5)
Laughter
1st Special:Waterfall
Marsh crouches down and does a spinning uppercut up in the air with water shooting him up from the ground.
2nd Special: Surf
Marsh summons a wave and tumbles forward as the wave pushes him into his opponent.
6. Battle Koma (6)
Power
1st Special: Waterfall
Marsh crouches down and does a spinning uppercut up in the air with water shooting him up from the ground.
2nd Special: Blizzhand
Marsh hand summons water and it freezes on his hand. With this weird technique, he runs forward with the cold hand. If he contacts and opponent, he does 5 swipping strikes then sends the opponent flying on the last one. He then breaks the ice before it hurts him too much. However, if he fails to hit anything, he will take damage from the cold.
7. Battle Koma (7)
Power
1st Special:Enhanced Blizzard
Thanks to Mrs Marines training, Marsh can freeze things in a second. Marsh shoots up a few icicles that freeze on contact
2nd Special: Enhanced Waterfall
Marsh summons a Wave and releases a flurry of punches after the wave pushes him toward his opponent.
8. Battle Koma (8)
Power
1st Special:Whatever it takes 1
Marsh jumps up. If he contacts an opponent he slashes them with a barrage of icicles and then uses waterfall to shoot them forward.
2nd Special: Whatever it takes 2
Marsh sits down as he waits for an attack. If the opponent attacks, he counters by grabbing their arm and freezing both of them in an ice barrier. The ice barrier then explodes as Marsh charges out through the top and sends the opponent flying in a random direction. This attack is powerful but it hurts Marsh.
Category All / All
Species Unspecified / Any
Size 1280 x 272px
File Size 220.5 kB
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