decided to end the year by making something without putting too much pressure on myself and trying to have fun. I kinda like how it turns out despite all its little flaws.
Category All / All
Species Unspecified / Any
Size 800 x 450px
File Size 638.4 kB
on one hand I'd love to be commissioned for this kind of stuff, on the other hand, I'm very unsure if I can pull it off consistently... Something like that has a ton more room for error than your average fuckloop. But thanks! I hope to get to a point where I can take commissions looking like this consistently.
You have a very expressive animation style, and what I mean by that to be clear is you do a very good job of having all the little things come together to show the watcher what is going on. The smooth frames before the action leading into the great use of in between frames on the dummy really shows the force behind the kick, following that up with the part where the character catches themselves off the ground with a lot of quick and bouncy movements give the animation a lot of personality as well. This was really fun to watch!
I really like this. Despite how short it is you still convey a LOT of motion, which has always been difficult for me. The movements are fluid and don't stretch the body and have character. All things I love to see in animation
It is a little distracting though that they never seem to actually touch the dummy. Maybe its because it's so fast, or maybe it's because the kick ends where the head begins instead of a little bit past it or something, (I'd have to look frame by frame to really see XP) but every time I watch the loop it feels like the kick pushes the dummy away ahead of the actual kick. Like it's the gust of wind being pushed by their foot that delivers the blow. Even though I know that's not whats happening. The thing is, I don't know WHY that is, and I want to! I can learn from this xP
It is a little distracting though that they never seem to actually touch the dummy. Maybe its because it's so fast, or maybe it's because the kick ends where the head begins instead of a little bit past it or something, (I'd have to look frame by frame to really see XP) but every time I watch the loop it feels like the kick pushes the dummy away ahead of the actual kick. Like it's the gust of wind being pushed by their foot that delivers the blow. Even though I know that's not whats happening. The thing is, I don't know WHY that is, and I want to! I can learn from this xP
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