🦊 Squeezy the Red Fox here! 🦊
Finally something new and wouldn't you know it, it's a chiptune! Inspired by a ongoing theme from my previous submissions, this one has a very MegaMan-y sound to it and reminds us all of the days when videogames were actually hard....like all of them. There are some hard ones today, but man if you played games in the late 80's/early 90's you know what I'm talking about.
So how about a back story...let's see. After surviving through treacherous and devious trials (see previous tune), MegaMan realizes he may have dug himself in a bit too deep and is at the mercy of the evil Dr. Wily. Can he prevail? Listen to find out why not!
Disclaimer:
Megaman, Dr. Wily, and like imagery property of Capcom. Used as inspirational material only.
Finally something new and wouldn't you know it, it's a chiptune! Inspired by a ongoing theme from my previous submissions, this one has a very MegaMan-y sound to it and reminds us all of the days when videogames were actually hard....like all of them. There are some hard ones today, but man if you played games in the late 80's/early 90's you know what I'm talking about.
So how about a back story...let's see. After surviving through treacherous and devious trials (see previous tune), MegaMan realizes he may have dug himself in a bit too deep and is at the mercy of the evil Dr. Wily. Can he prevail? Listen to find out why not!
Disclaimer:
Megaman, Dr. Wily, and like imagery property of Capcom. Used as inspirational material only.
Category Music / Game Music
Species Fox (Other)
Size 73 x 100px
File Size 3.21 MB
Thanks a lot! For this I used a a plugin call "Magical 8bit". There is a link to the download in my profile. The software I use is Sonar Platinum, but you can probably use any other DAW that would support the plugin. I will admit this is probably not true to NES's capabilities or limitations, but I tried to keep it at 4 to 5 tracks to make it sound as realistic as possible with the standard noise, square, triangle, and pulse sounds. It's all done via MIDI and the good ol' piano roll. The actual plugin itself has the standard ADSR controls which you can manipulate use to emulate different instruments, especially percussion. This tune would be more of a modern chiptune sound. Famitracker is a program I want to experiment with and that is really close to near perfect NES sound. Using a tracking program like that probably gives you a more pure NES sound, but those have a bit more of a learning curve to them. Makes you think a bit differently musically.
I haven't, but it would the ultimate blast from the past to do that. We had one back in the late 80's/early 90's when I was like 4 or 5. I remember playing games on it, but I don't really remember what much of the music sounds like. I'm sure it's pure nostalgic bliss . Haha.
It was able to interface with MIDI to keyboards with the use of composition software, although I don't know if that was for using a keyboard to play notes on the SID. It definitely could control the keyboard and play music through it. For direct programming of SID music, there are programs like Master Composer which seems quite comprehensive (but I don't think it can do the sound tricks that really good programmers put into demos and high end games).
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