"Set draw distance to all ahead Ludicrous!" Second Life at pretty much max graphics settings and still getting about 10 fps. My place in SL in the sim Powder Mill.
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SL is like a lot of high end games, the cpu needs a couple of actual cores running as fast as possible combined with the best video card you can buy. I am using an i7 8700k overclocked to 5.1 ghz with a GTX 1080ti which is really overkill for SL. SL will run nicely on a cheap Chinese tablet until it thermal throttles and regular laptops will run it just fine. You'll need a good graphics card but it doesn't have to be the latest and greatest. A top tier card, even from 7-8 years ago will run SL really well where a brand new GTX 1030 will run worse than a low end laptop.
It was said when SL was just a couple of years old that the best computer to run Second Life on was one from 5 years in the future, today, a middle to top tier computer from 5 years ago will run just fine. Seriously, a GTX 8800 from 2007 will run SL in 1080p smooth as silk paired with a more modern four core gaming CPU with hyperthreading.
A lot of RAM. As much as you can afford and the motherboard can take. SL is from 1999 and although it has been greatly improved over the years, there is still code from 1997 still in use. The single best improvement running SL was running it on a 64 bit system so you could use more than 3.5 gigs of memory because SL had memory leaks so bad you were lucky to be able to stay inworld longer than 30 minutes without crashing. 8 gigs on a 64 bit system is my absolute minimum I would recommend even though most of those leaks have been patched. I stopped crashing all together when I built a monster rig with 64 gigs of DDR3. 16 gigs is the least I use normally.
I am cheating a little with the pictures as I am running SL in 4k and taking pictures at the highest resolution SL will allow. Crop and resizing keeps the image sharp. At 4k, AA filtering isn't needed which helps a great deal with the quality of the image.
It was said when SL was just a couple of years old that the best computer to run Second Life on was one from 5 years in the future, today, a middle to top tier computer from 5 years ago will run just fine. Seriously, a GTX 8800 from 2007 will run SL in 1080p smooth as silk paired with a more modern four core gaming CPU with hyperthreading.
A lot of RAM. As much as you can afford and the motherboard can take. SL is from 1999 and although it has been greatly improved over the years, there is still code from 1997 still in use. The single best improvement running SL was running it on a 64 bit system so you could use more than 3.5 gigs of memory because SL had memory leaks so bad you were lucky to be able to stay inworld longer than 30 minutes without crashing. 8 gigs on a 64 bit system is my absolute minimum I would recommend even though most of those leaks have been patched. I stopped crashing all together when I built a monster rig with 64 gigs of DDR3. 16 gigs is the least I use normally.
I am cheating a little with the pictures as I am running SL in 4k and taking pictures at the highest resolution SL will allow. Crop and resizing keeps the image sharp. At 4k, AA filtering isn't needed which helps a great deal with the quality of the image.
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