![Click to change the View Chaos Cougar: Welcome to Happytown [WIP]](http://d.furaffinity.net/art/takewalker/stories/1488278723/1253032664.thumbnail.takewalker_cougar.txt.gif)
This is why video game crossovers are bad, mmkay? ._.
Metal Gear Solid-type world meets Animal Crossing/Mii-type world.
This hasn't been edited yet, though I'm fairly happy with how it came out. Should reactions be positive enough, I'm considering turning this into a series. But that'll happen later.
Metal Gear Solid-type world meets Animal Crossing/Mii-type world.
This hasn't been edited yet, though I'm fairly happy with how it came out. Should reactions be positive enough, I'm considering turning this into a series. But that'll happen later.
Category Story / Human
Species Unspecified / Any
Size 50 x 50px
File Size 11.9 kB
Listed in Folders
You paint a wonderfully beautiful picture of the things I'd like to do to the happy, smiling lego men if I were given the chance to inject some chaos into their lives. And of course, great use of oven! Mwahahaha!
The spatial warping of the buildings and stuff may get a little confusing after a while though. It's a cool concept, I just want to know a bit more about how extensive it is (he could see over the house, but could hide behind a tree).
This seems like a neat idea. If you have the time, I say run with it. I'd read it.
The spatial warping of the buildings and stuff may get a little confusing after a while though. It's a cool concept, I just want to know a bit more about how extensive it is (he could see over the house, but could hide behind a tree).
This seems like a neat idea. If you have the time, I say run with it. I'd read it.
I knew someone would bring up the houses. :3
See, in a lot of video games, when you exit a house, you are suddenly much larger in proportion to it than you were when inside. Cougar, who's already darn big compared to other people, is now a tower giant when compared to the house he was just in. I also figure he's about as big as the tree, at least height-wise. I think if I edit this, there will be a little more interaction with the crowd near the end.
See, in a lot of video games, when you exit a house, you are suddenly much larger in proportion to it than you were when inside. Cougar, who's already darn big compared to other people, is now a tower giant when compared to the house he was just in. I also figure he's about as big as the tree, at least height-wise. I think if I edit this, there will be a little more interaction with the crowd near the end.
Oh, NOW I get it! That's a wonderful reference! Of course, using that for an example, you could just make it the buildings that are smaller; usually designers get other objects' sizes right (or at least closer). I don't know.
Ah, this does remind me of Animal Crossing...good times.
Ah, this does remind me of Animal Crossing...good times.
It's quite striking to me just how easily it's possible to turn Animal Crossing's innocence into a nightmarish bubbly hellscape is - never having played the game, it's difficult for me to remember now that it's not this amazingly creepy and sinister thing. I liked the detail of her just popping off her damaged hair like a Lego person :)
Some things just seem easy to turn sinister, like Bagpuss, which was a very sweet programme with an unfortunate tendency towards accidentally really creepy songs. (Actually that's a bad example - that one is blatantly terrifying.)
Some things just seem easy to turn sinister, like Bagpuss, which was a very sweet programme with an unfortunate tendency towards accidentally really creepy songs. (Actually that's a bad example - that one is blatantly terrifying.)
Had this idea not come about entirely by accident, I think I'd have stuck with games I've never played, simply because I don't want this to be actual fanfic, but a tribute. On the other hand, where the series is going will definitely delve into games I have played, and the creative ways I can keep from actually using elements of those game whilst keeping them identifiable. c.c
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