
Blu. E Buster! The blundering wonder of the AKB league! Nobody knows how or why he's even still in the top 12, or alive for that matter. No one thought it was possible to actually be even lower than the bottom of the barrel!
This is the last piece of concept art I need to finish up the pre-alpha demo.
This is the last piece of concept art I need to finish up the pre-alpha demo.
Category Artwork (Traditional) / Miscellaneous
Species Raccoon
Size 1280 x 720px
File Size 199.6 kB
Listed in Folders
Me encanta lo feliz que anda cuando dice "I got a hit, eh".
Respecto al juego, me gusta como apunta el estilo "Punch-out" aunque he leido que lo relacionan más al juego "Animal Boxing" de DS pero el juego dejaba que desear, cierto que tenia muchas copas y cinturones pero era la misma mecanica una y otra vez sin cambio y ni hablar de los animales porque se repetian bastantes.
Volviendo, de lo que se ha visto me gusta que cada boxeador tenga su estilo gráfico unico, la incorporación de un plantel femenino y algo nuevo (que no he visto en juegos de boxeo en 2D) es que se pueda "girar" sobre el ring.
Hace mucho no juego un juego de boxeo 2D interesante y menos en PC que los juegos de boxeo no abundan. Dos juegos de boxeo 2D que sugiero si necesita ideas seria: Wade Hixton counter punch de GBA y Super KO boxing de Android.
Exito con el juego y animo.
I love how happy he is when he says "I got a hit, eh."
Regarding the game, I like how the style "Punch-out" points although I read that they relate it more to the game "Animal Boxing" of DS but the game left to be desired, true that it had many cups and belts but it was the same mechanic one and again without change and not to mention the animals because they repeated a lot.
Going back, from what has been seen I like that each boxer has his unique graphic style, the incorporation of a female squad and something new (that I have not seen in 2D boxing games) is that you can "turn" on the ring .
Long ago I do not play an interesting 2D boxing game and less on PC than boxing games do not abound. Two 2D boxing games that I suggest if you need ideas would be: Wade Hixton counter punch of GBA and Super KO boxing of Android.
Success with the game and encourage.
Respecto al juego, me gusta como apunta el estilo "Punch-out" aunque he leido que lo relacionan más al juego "Animal Boxing" de DS pero el juego dejaba que desear, cierto que tenia muchas copas y cinturones pero era la misma mecanica una y otra vez sin cambio y ni hablar de los animales porque se repetian bastantes.
Volviendo, de lo que se ha visto me gusta que cada boxeador tenga su estilo gráfico unico, la incorporación de un plantel femenino y algo nuevo (que no he visto en juegos de boxeo en 2D) es que se pueda "girar" sobre el ring.
Hace mucho no juego un juego de boxeo 2D interesante y menos en PC que los juegos de boxeo no abundan. Dos juegos de boxeo 2D que sugiero si necesita ideas seria: Wade Hixton counter punch de GBA y Super KO boxing de Android.
Exito con el juego y animo.
I love how happy he is when he says "I got a hit, eh."
Regarding the game, I like how the style "Punch-out" points although I read that they relate it more to the game "Animal Boxing" of DS but the game left to be desired, true that it had many cups and belts but it was the same mechanic one and again without change and not to mention the animals because they repeated a lot.
Going back, from what has been seen I like that each boxer has his unique graphic style, the incorporation of a female squad and something new (that I have not seen in 2D boxing games) is that you can "turn" on the ring .
Long ago I do not play an interesting 2D boxing game and less on PC than boxing games do not abound. Two 2D boxing games that I suggest if you need ideas would be: Wade Hixton counter punch of GBA and Super KO boxing of Android.
Success with the game and encourage.
Oooh, good recommendations there! I'd never heard of those two games, they looked awesome! I should definitely study them a bit.
If ya wanna check out the gameplay so far, here's a link to the latest tweet showing off what I've got. I'd suggest keeping an eye on the AKBSouthpaw hashtag as well ^^ https://twitter.com/CHAOKOCartoons/.....51782878539776
If ya wanna check out the gameplay so far, here's a link to the latest tweet showing off what I've got. I'd suggest keeping an eye on the AKBSouthpaw hashtag as well ^^ https://twitter.com/CHAOKOCartoons/.....51782878539776
Gracias, que bien que le ayuden en su proyecto.
Sobre Wade Hixton conter punch me gusto los personajes y que algunos te puedan KO con sus golpes especiales y la posibilidad de contratar ayudantes en medio del combate para distraerlos o dañarlos un poco y los desafios.
Y sobre KO Boxing 2 tambien me agrado la seleccion de personajes (Aunque ni uno femenino), sus golpes especiales y sus mecanicas como por ejemplo: Uno de ellos no le hacias daño hasta que le golpearas varias veces en su estomago o rostro u otro que usaba una poción convirtiendolo en monstruo invencible el cual solo lo podias derrotar cuando se terminara su transformación.
Sobre los avances, los he visto y me agrada mucho (por no decir Hype XD). Tengo una consulta hasta ahora, ¿habra un personaje principal femenino o solo sera Devon el principal?
Thank you, well that they help you in your project.
About Wade Hixton conter punch I liked the characters and that some can KO you with their special punches and the possibility of hiring assistants in the middle of the combat to distract them or damage them a little and the challenges.
And about KO Boxing 2 I also liked the selection of characters (Although not a female), his special punches and mechanics such as: One of them did not hurt him until you hit him several times in his stomach or face or other than he used a potion turning him into an invincible monster that you could only defeat when his transformation was finished.
On the progress, I've seen and I like it a lot (not to say Hype XD). I have a query so far, will there be a female main character or will only Devon be the main one?
Sobre Wade Hixton conter punch me gusto los personajes y que algunos te puedan KO con sus golpes especiales y la posibilidad de contratar ayudantes en medio del combate para distraerlos o dañarlos un poco y los desafios.
Y sobre KO Boxing 2 tambien me agrado la seleccion de personajes (Aunque ni uno femenino), sus golpes especiales y sus mecanicas como por ejemplo: Uno de ellos no le hacias daño hasta que le golpearas varias veces en su estomago o rostro u otro que usaba una poción convirtiendolo en monstruo invencible el cual solo lo podias derrotar cuando se terminara su transformación.
Sobre los avances, los he visto y me agrada mucho (por no decir Hype XD). Tengo una consulta hasta ahora, ¿habra un personaje principal femenino o solo sera Devon el principal?
Thank you, well that they help you in your project.
About Wade Hixton conter punch I liked the characters and that some can KO you with their special punches and the possibility of hiring assistants in the middle of the combat to distract them or damage them a little and the challenges.
And about KO Boxing 2 I also liked the selection of characters (Although not a female), his special punches and mechanics such as: One of them did not hurt him until you hit him several times in his stomach or face or other than he used a potion turning him into an invincible monster that you could only defeat when his transformation was finished.
On the progress, I've seen and I like it a lot (not to say Hype XD). I have a query so far, will there be a female main character or will only Devon be the main one?
As of right now, Devon is the only playable character, however Blu E. is planned to be playable in an unlockable mode should everything go according to plan. There is no current plan for a female main character, as Devon being a male human is kind of important to the main story. Plus, making separate animations and palette swaps for them would be quite the hassle, and I'm trying not to set my scope for the game TOO high. I'm starting simple with this one and adding things where I can. However, I have been considering letting people play as all the boxers at some point in a sort of exhibition and challenge mode as possible DLC. It's far too much work to put into the main game without assurance I can make it or that the game will be a success, but it would technically allow you to play as the female characters already in the game.
If there was ever going to be a main female boxer, I'd rather it be in a sequel of sorts and that they not simply be a clone of the male character. I'd want them to really matter, not just be a cosmetic.
If there was ever going to be a main female boxer, I'd rather it be in a sequel of sorts and that they not simply be a clone of the male character. I'd want them to really matter, not just be a cosmetic.
Esta bien, entiendo y me agrada sus objetivos planteados.
Aunque el tema del DLC lo veo complicado y curioso. Por un lado complicado, pienso yo, porque implica cambiar mecanicas jugables para que no quede en algo cosmetico como dijo usted. Pero por el otro lado, es curioso porque abre nuevas posibilidades como (por ejemplo) luchar contra Blu E. y tu boxeador sea mas corpulento y no puedas ver todas las acciones de Blu. E o que el boxeador golpee fuerte pero lento, etc.
Muchas posibilidades como complicaciones XD
Igualmente esperare con gusto su juego o, en este caso, la primera demo.
Exitos Chaoko.
Okay, I understand and I like your stated objectives.
Although the subject of the DLC I see it complicated and curious. On the one hand complicated, I think, because it involves changing playable mechanics so that it does not remain in something cosmetic as you said. But on the other hand, it's funny because it opens new possibilities (for example) like fighting against Blu E. and your boxer is more corpulent and you can not see all the actions of Blu. E or that the boxer hits strong but slow, etc.
Many possibilities as complications XD
I will also gladly wait for your game or, in this case, the first demo.
Successes Chaoko
Aunque el tema del DLC lo veo complicado y curioso. Por un lado complicado, pienso yo, porque implica cambiar mecanicas jugables para que no quede en algo cosmetico como dijo usted. Pero por el otro lado, es curioso porque abre nuevas posibilidades como (por ejemplo) luchar contra Blu E. y tu boxeador sea mas corpulento y no puedas ver todas las acciones de Blu. E o que el boxeador golpee fuerte pero lento, etc.
Muchas posibilidades como complicaciones XD
Igualmente esperare con gusto su juego o, en este caso, la primera demo.
Exitos Chaoko.
Okay, I understand and I like your stated objectives.
Although the subject of the DLC I see it complicated and curious. On the one hand complicated, I think, because it involves changing playable mechanics so that it does not remain in something cosmetic as you said. But on the other hand, it's funny because it opens new possibilities (for example) like fighting against Blu E. and your boxer is more corpulent and you can not see all the actions of Blu. E or that the boxer hits strong but slow, etc.
Many possibilities as complications XD
I will also gladly wait for your game or, in this case, the first demo.
Successes Chaoko
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