
Okay, enough of this, I need to start rolling these people out.
Varta was adopted from
zodiak-fox
Meet Varta, High Magus
Titles:
The Life (guild master of the Healer's guild)
The Death (guild master of the Necromancer's guild)
Nickname: Lifespinner
There are 2 things to know about Varta. Firstly, she is a genius. She has been compared to April Leon, Golem Master, The Construct, founding mistress of the 1st Mage Council.
The second is that Varta has wanted only one thing, her entire life - to fly. From the moment she saw the winged Equis family move in next door, their effortless, drifting, weaving dances in the sky, there is nothing she wanted more.
She will never have that, not the way she wants.
Well, okay, a few more things. Varta is a bookish extrovert, happy to see company, and doggedly friendly to anyone she doesn't have a reason to mistrust. She's the sort of person who enjoys being in the middle of a rowdy bar, reading a book. People give her energy, but she's not the best at social interactions. Lots of acquaintances, not too many friends. Get past that barrier though, and she'll go to the matt for you, and is intensely loyal.
Varta, like all the Renant Hounds of the Knife-cliffs of Renan, have an intensely powerful sense of balance, one that is critical to their survival in their normal lives. But that fine sensitivity means that she also notices pressure changes. Rain gives her a headache if it comes on too quickly. And rising rapidly, levitating on pressure differentials, the gravitic forces of a flight spell, they all give her a splitting headache, one that disturbs her concentration to the point she loses the spell. She can't naturally soar, and there is no spell in all the world that will let her do so unnaturally.
The Renant Hounds are known for their intense practicality - in this, Varta is something of an outlier - but she attacked the problem with her society's standard will and tenacity. Where most Healers and Necromancers refuse to have anything to do with each other, and no one would consider studying the magics of Constructs at the same time as those two conflicting disciplines, Varta studied and unified the three fields to a degree unseen since before the first Council, by refusing to segregate them from the very first moments of her life-long study.
Her altered appearance is a modified derivative of Lich-modification, turning her own body into a phylactery. Not the first time someone has tried it. Not even the first time someone succeeded. But it is the first time it has ever produced a living, healthy body. That she did it as a side experiment while working to understand a golem methodology created by the Golem Master - a formula so complex that none have attempted it successfully in 700 years - beggared the belief of everyone who heard it. The living gargoyle Mothose was the actual result of that experiment, a construct brought to actual life, though Varta herself will freely admit that they are imperfect in comparison to the precision that crafted Seiwa Megenado. But, like all of her "family," she cares for them, and they can fly.
And, she has one heck of a family - the Flying Family, many people call them. A group of 12 creations, each a different approach to make a creature that can fly. Varta earned her nickname, the Lifespinner, due to the breadth and scale of her ability to craft living beings.
And not a single one of them will let her have her own wings. At first, simply grafting on wings were tried - her first child, Quet, proved the theory well enough, and it was a well known, and routine, modification. Her sensitivity rendered that option unworkable as she was. The lichdom was meant to reinforce her biology and allow for more precise modification. Initially, it made her even more sensitive, and while she did gain greater control, the reinforcement actually prevented her from turning her sensitivity down to a level much below what she previously had. It did give her a higher threshold for pain, but it's hard to enjoy levitation when it feels like there's an axe in your head.
And then it turned out her demi-natural biology rejected every other technique she discovered - mutation, grafts, cloning and transference to a modified body - Varta was inviolate to natural means of modification.
But by then, she had made her new family, and she became rather busy raising them XD
Varta, while very analytical, has a strong "mother hen" streak for protecting "her people," and her "children" responded to her care by blossoming into a group of wonderful, if fractious, individuals - not unexpected, when they each had to fight 11 siblings for their mom's attention. XD
To her history, I will note only 2 more events - her twin ascensions to her dual seats on the Council.
The Healer's Guild nominates "The Life" by competition, as is standard for most master seats. The candidates are gathered to a hospital containing the most extreme cases and injuries, with more streaming in as the contest progressed. The candidate able to find the most successful cures, and execute them, becomes the newest guild master (taking a patient and failing, when someone else would have succeeded, is an automatic disqualification - no showboating at the cost of lives). Sort of a doctorial version of "HORSE."
Varta gained her seat by easily solving many terminal cases by using unorthodox means, like "raising" individual organs that had failed, using the undead organs to maintain life support while controlling the necrotic energy to keep it away from the healthy tissue, and then rapidly regenerating new versions to replace the dead ones that she was sustaining (regeneration of an organ is a standard restorative, but it is rarely fast enough to save a life in an emergency situation. That she regenerated different organs for 20 patients simultaneously, was another mark in her favor). Her versatility, power, and concentration won the day, and the title, though the old guard of the guild has resisted her methods and expressed a certain limited disdain for her use of necromancy.
The Necromancer's guild, of course, has their famous Undead Royale - a massive melee in which each necromancer may field any number of undead, in any form, owner of the last zombie standing wins, so long as they also, in some fashion, surpassed the previous The Death. There are, of course, any number of strategies, and doing well earns prestige, even if a mage doesn't win. Undead Royale are famous for being a show room and convention of necromancy advancement. Varta made waves by challenging every other candidate simultaneously - a feat that certainly surpassed the previous guild master. Further, Varta fielded a single zombie - a choice that hadn't succeeded since the 8th guild master. That it was equipped with a "tooth cannon" - an advancement from the previous Undead Royale that had helped secure the out-going head's ascension - meant she was at least taken seriously as a contender.
She won in record time - her tooth cannon fired living teeth, carrying healing spells that instantly obliterated most of the undead facing her in a single shot. A blatant impossibility - nothing undead could survive carrying such a tooth, let alone the several hundred rounds this one was firing. the surprise meant all the controlled zombies were sitting ducks as their masters stared, stunned, as she mowed them down. The autonomous zombies dodged as best they could, but only the most agile held out to the end, and none could match Varta's monster in close combat; it's claw, it turned out, were also infused with Life energy. The secret of Varta's zombie is much speculated, and only partially explained by her post-win presentation on controlling necrotic and living energies via special conduits - the same trick she'd used when ascending to The Life, if done in reverse.
The Necromancer's guild is less opposed to their strange guild head than the Healer's, but no one has found a practical use for her technique, other than for fighting undead. Since few armies use undead in a significant way, it's become an interesting footnote, and something else to worry about next Undead Royale. None-the-less, the way in which she won has sparked a great review of necromancy lore, looking for "facts" that may not actually be true, but haven't been properly challenged in years.
After this success, many thought Varta might try for The Construct, as well, given her autonomous zombie and great success with Mothose, but she noted that heading 2 guilds, simultaneously, was more than enough work for anyone, and declined. Actually, she could never have won - while she is truly gifted in constructing Constructs, her programming capacity is significantly weaker than most Journeymen of the Construct's guild, a deficiency that would become obvious in that guild's challenge for the position.
Varta was adopted from

Meet Varta, High Magus
Titles:
The Life (guild master of the Healer's guild)
The Death (guild master of the Necromancer's guild)
Nickname: Lifespinner
There are 2 things to know about Varta. Firstly, she is a genius. She has been compared to April Leon, Golem Master, The Construct, founding mistress of the 1st Mage Council.
The second is that Varta has wanted only one thing, her entire life - to fly. From the moment she saw the winged Equis family move in next door, their effortless, drifting, weaving dances in the sky, there is nothing she wanted more.
She will never have that, not the way she wants.
Well, okay, a few more things. Varta is a bookish extrovert, happy to see company, and doggedly friendly to anyone she doesn't have a reason to mistrust. She's the sort of person who enjoys being in the middle of a rowdy bar, reading a book. People give her energy, but she's not the best at social interactions. Lots of acquaintances, not too many friends. Get past that barrier though, and she'll go to the matt for you, and is intensely loyal.
Varta, like all the Renant Hounds of the Knife-cliffs of Renan, have an intensely powerful sense of balance, one that is critical to their survival in their normal lives. But that fine sensitivity means that she also notices pressure changes. Rain gives her a headache if it comes on too quickly. And rising rapidly, levitating on pressure differentials, the gravitic forces of a flight spell, they all give her a splitting headache, one that disturbs her concentration to the point she loses the spell. She can't naturally soar, and there is no spell in all the world that will let her do so unnaturally.
The Renant Hounds are known for their intense practicality - in this, Varta is something of an outlier - but she attacked the problem with her society's standard will and tenacity. Where most Healers and Necromancers refuse to have anything to do with each other, and no one would consider studying the magics of Constructs at the same time as those two conflicting disciplines, Varta studied and unified the three fields to a degree unseen since before the first Council, by refusing to segregate them from the very first moments of her life-long study.
Her altered appearance is a modified derivative of Lich-modification, turning her own body into a phylactery. Not the first time someone has tried it. Not even the first time someone succeeded. But it is the first time it has ever produced a living, healthy body. That she did it as a side experiment while working to understand a golem methodology created by the Golem Master - a formula so complex that none have attempted it successfully in 700 years - beggared the belief of everyone who heard it. The living gargoyle Mothose was the actual result of that experiment, a construct brought to actual life, though Varta herself will freely admit that they are imperfect in comparison to the precision that crafted Seiwa Megenado. But, like all of her "family," she cares for them, and they can fly.
And, she has one heck of a family - the Flying Family, many people call them. A group of 12 creations, each a different approach to make a creature that can fly. Varta earned her nickname, the Lifespinner, due to the breadth and scale of her ability to craft living beings.
And not a single one of them will let her have her own wings. At first, simply grafting on wings were tried - her first child, Quet, proved the theory well enough, and it was a well known, and routine, modification. Her sensitivity rendered that option unworkable as she was. The lichdom was meant to reinforce her biology and allow for more precise modification. Initially, it made her even more sensitive, and while she did gain greater control, the reinforcement actually prevented her from turning her sensitivity down to a level much below what she previously had. It did give her a higher threshold for pain, but it's hard to enjoy levitation when it feels like there's an axe in your head.
And then it turned out her demi-natural biology rejected every other technique she discovered - mutation, grafts, cloning and transference to a modified body - Varta was inviolate to natural means of modification.
But by then, she had made her new family, and she became rather busy raising them XD
Varta, while very analytical, has a strong "mother hen" streak for protecting "her people," and her "children" responded to her care by blossoming into a group of wonderful, if fractious, individuals - not unexpected, when they each had to fight 11 siblings for their mom's attention. XD
To her history, I will note only 2 more events - her twin ascensions to her dual seats on the Council.
The Healer's Guild nominates "The Life" by competition, as is standard for most master seats. The candidates are gathered to a hospital containing the most extreme cases and injuries, with more streaming in as the contest progressed. The candidate able to find the most successful cures, and execute them, becomes the newest guild master (taking a patient and failing, when someone else would have succeeded, is an automatic disqualification - no showboating at the cost of lives). Sort of a doctorial version of "HORSE."
Varta gained her seat by easily solving many terminal cases by using unorthodox means, like "raising" individual organs that had failed, using the undead organs to maintain life support while controlling the necrotic energy to keep it away from the healthy tissue, and then rapidly regenerating new versions to replace the dead ones that she was sustaining (regeneration of an organ is a standard restorative, but it is rarely fast enough to save a life in an emergency situation. That she regenerated different organs for 20 patients simultaneously, was another mark in her favor). Her versatility, power, and concentration won the day, and the title, though the old guard of the guild has resisted her methods and expressed a certain limited disdain for her use of necromancy.
The Necromancer's guild, of course, has their famous Undead Royale - a massive melee in which each necromancer may field any number of undead, in any form, owner of the last zombie standing wins, so long as they also, in some fashion, surpassed the previous The Death. There are, of course, any number of strategies, and doing well earns prestige, even if a mage doesn't win. Undead Royale are famous for being a show room and convention of necromancy advancement. Varta made waves by challenging every other candidate simultaneously - a feat that certainly surpassed the previous guild master. Further, Varta fielded a single zombie - a choice that hadn't succeeded since the 8th guild master. That it was equipped with a "tooth cannon" - an advancement from the previous Undead Royale that had helped secure the out-going head's ascension - meant she was at least taken seriously as a contender.
She won in record time - her tooth cannon fired living teeth, carrying healing spells that instantly obliterated most of the undead facing her in a single shot. A blatant impossibility - nothing undead could survive carrying such a tooth, let alone the several hundred rounds this one was firing. the surprise meant all the controlled zombies were sitting ducks as their masters stared, stunned, as she mowed them down. The autonomous zombies dodged as best they could, but only the most agile held out to the end, and none could match Varta's monster in close combat; it's claw, it turned out, were also infused with Life energy. The secret of Varta's zombie is much speculated, and only partially explained by her post-win presentation on controlling necrotic and living energies via special conduits - the same trick she'd used when ascending to The Life, if done in reverse.
The Necromancer's guild is less opposed to their strange guild head than the Healer's, but no one has found a practical use for her technique, other than for fighting undead. Since few armies use undead in a significant way, it's become an interesting footnote, and something else to worry about next Undead Royale. None-the-less, the way in which she won has sparked a great review of necromancy lore, looking for "facts" that may not actually be true, but haven't been properly challenged in years.
After this success, many thought Varta might try for The Construct, as well, given her autonomous zombie and great success with Mothose, but she noted that heading 2 guilds, simultaneously, was more than enough work for anyone, and declined. Actually, she could never have won - while she is truly gifted in constructing Constructs, her programming capacity is significantly weaker than most Journeymen of the Construct's guild, a deficiency that would become obvious in that guild's challenge for the position.
Category Artwork (Digital) / All
Species Dog (Other)
Size 450 x 577px
File Size 180.4 kB
Comments