Category All / All
Species Unspecified / Any
Size 700 x 584px
File Size 38.2 kB
I totally love how you did the silhouette and that glass halmet worked out great, at first I thought you played around with filters or a raytracer.
I see some errors, but none are too disturbing to the whole.
Awesome job on the face too and I love the perspective you took.
I see some errors, but none are too disturbing to the whole.
Awesome job on the face too and I love the perspective you took.
Okay I'll tell :-P
Raytracing is a rendering method for 3d objects where you follow the light in the opposite direction. Light rays might split and bend (like in the glass sphere) to produce results that are more realistic than real-time rendering methods.
For illustration: http://tinyurl.com/raytrace-diagramm
And yeah, I know I'm being a geek again.
*hugs*
Raytracing is a rendering method for 3d objects where you follow the light in the opposite direction. Light rays might split and bend (like in the glass sphere) to produce results that are more realistic than real-time rendering methods.
For illustration: http://tinyurl.com/raytrace-diagramm
And yeah, I know I'm being a geek again.
*hugs*
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karpour
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