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blender model cycles render scenery scene assets pine tree grass procedural generation random landscapeReport this content
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Made some procedural pines today. All objects are mesh, no alpha passes aside from the mist that was rendered for compositing. This makes it so much faster for rendering because you don't need to crank up the transparency passes, but it does make the viewport hella slow, because there are millions of nodes :U win some lose some.
305
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3
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General
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Category Artwork (Digital) / Scenery
Species Unspecified / Any
Size 1280 x 720px
File Size 224.7 kB
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