I wanted to paint something. So I did. It's nothing furry, although i was planning on having the pilots (which are anthro) in little emotion bubbles, where the pilot is having the time of his life, and his copilot is freaking out. Because SPACE!
God I love this plane ~~
God I love this plane ~~
Category Artwork (Digital) / All
Species Unspecified / Any
Size 1280 x 913px
File Size 102 kB
Listed in Folders
Oh, most definitely ALL the yes for this! ALL the yes! That aircraft was the underlying basis for a transforming mechafighter in one of my dice and paper RPG settings (though with minor modification). I've also flown it in Flight Simulator X, where she's a beast of a plane (though what a scary-high stall speed!)
Aye, 'tis, though the trick is downloading it. The file is QUITE old these days, and a bit hard to locate. I do believe my copy is from FlightSim.com, though please don't quote me on that. If you can't find it and add it in as a custom aircraft, hit me up in a note and I'll toss it up on my Dropbox for you.
Also as a note, somewhat humorously considering your own caption to the art, that the modified version used in my sci-fi setting is piloted exclusively by these genetically engineered vixens, who fly it with a full direct neural link. The fighter involved is armed with a ship-killer accessory cannon (my answer to the Falken's laser) which is basically this stupid-powerful beam cannon. It was able to core a Nimitz-class supercarrier from stem to stern and had enough energy after to hard-kill the Ticonderoga-class cruiser trailing astern. NOT a small cannon. ^_^
The FV-03 Vixen-specific multiform mechafighter was designed from the outset to engage in exoatmospheric aerospace engagements against hostile non-terrestrial threats regardless of origin. The design, weighing in at a hefty 60 metric tons, made full use of reverse-engineered alien technology in its' design. The project demanded M3.5+ performance at altitudes as low as 3500 meters, while the spaceborne exoatmospheric delta-v was required to be no less than 0.3c when engeged in sublight, and no slower than 730 times c (lightspeed) in FTL deployment. In addition, the design incorporated significant low-observable options. Due to this relatively low space-based speed and the endurance of the craft and pilots, the FV-03 operated out of the United Nations Space Navy's early ES-class carrier vessels.
Primary armament was the Type 1 accessory cannon, mounted on the dorsal surface of the fighter, to the starboard side off the centerline, and this weapon extended to nearly 75% of the length of the craft. During mecha operation, this weapon would pivot into place over the right shoulder of the mecha, much like a human wielding a recoilless rocket launcher. For more conventional engagements not requiring the use of such heavy firepower, the FV-03 was armed with 16 small high-velocity anti-armor missiles in low-observable bays in the engine pods (mid-thigh area when in mecha form). A single high-speed plasma packet rifle / gun pod was mounted centerline on the ventral side of the fighter, this weapon being hand-held in mecha mode, with optional arm stowage when maintaining mecha mode. Lastly was the use of a quad mount of smaller plasma packet repeaters in the head for use as anti-missile and fast-response backup firepower.
Power for this suite of systems was provided through a dedicated Hawking matter-sink microsingularity thermal reactor and associated combination of conventional and thermocouple / thermoelectric systems, plus prototypical exotic-matter piezogravitic crystal generators. The accessory cannon, due to its' immense power consumption, mounted its' own separate, independently-operating microsingularity reactor system. Human naval officers and the developers of the FV-03 fighter at Briner Aerospace (the manufacturer) gave the fighter the nickname "Banshee" due to the eerie howling the reactors made in any mode of operation, a nickname that never stuck in common usage.
Unlike conventional and advanced fightercraft of its' era, the FV-03 was designed around the capabilities of its' genetically-engineered and specialized vixen pilots. These pilots would remain in a recumbent position in the fighter, sealed in. There were no manual controls, either primary or backup, nor any backup flight instrumentation. Instead, the craft was flown through a direct full-cyberpresence neural link, replacing the vixen's proprioception sense (body-sense) and feeding her five normal senses information through the fighter's sensor-fusion environment.
Operational task missions for the FV-03 never exceeded a total of eight hours, often with operations being measured in minutes. During the War, the FV-03 fighters racked up a massive 23:1 kill ratio of capital starships versus fighter losses, and an even more impressive 41.2:1 kill to loss ratio against enemy fighters, testament to the superb training, excellent instinct, and sheer dedication of the FV-03 vixen pilots.
Primary armament was the Type 1 accessory cannon, mounted on the dorsal surface of the fighter, to the starboard side off the centerline, and this weapon extended to nearly 75% of the length of the craft. During mecha operation, this weapon would pivot into place over the right shoulder of the mecha, much like a human wielding a recoilless rocket launcher. For more conventional engagements not requiring the use of such heavy firepower, the FV-03 was armed with 16 small high-velocity anti-armor missiles in low-observable bays in the engine pods (mid-thigh area when in mecha form). A single high-speed plasma packet rifle / gun pod was mounted centerline on the ventral side of the fighter, this weapon being hand-held in mecha mode, with optional arm stowage when maintaining mecha mode. Lastly was the use of a quad mount of smaller plasma packet repeaters in the head for use as anti-missile and fast-response backup firepower.
Power for this suite of systems was provided through a dedicated Hawking matter-sink microsingularity thermal reactor and associated combination of conventional and thermocouple / thermoelectric systems, plus prototypical exotic-matter piezogravitic crystal generators. The accessory cannon, due to its' immense power consumption, mounted its' own separate, independently-operating microsingularity reactor system. Human naval officers and the developers of the FV-03 fighter at Briner Aerospace (the manufacturer) gave the fighter the nickname "Banshee" due to the eerie howling the reactors made in any mode of operation, a nickname that never stuck in common usage.
Unlike conventional and advanced fightercraft of its' era, the FV-03 was designed around the capabilities of its' genetically-engineered and specialized vixen pilots. These pilots would remain in a recumbent position in the fighter, sealed in. There were no manual controls, either primary or backup, nor any backup flight instrumentation. Instead, the craft was flown through a direct full-cyberpresence neural link, replacing the vixen's proprioception sense (body-sense) and feeding her five normal senses information through the fighter's sensor-fusion environment.
Operational task missions for the FV-03 never exceeded a total of eight hours, often with operations being measured in minutes. During the War, the FV-03 fighters racked up a massive 23:1 kill ratio of capital starships versus fighter losses, and an even more impressive 41.2:1 kill to loss ratio against enemy fighters, testament to the superb training, excellent instinct, and sheer dedication of the FV-03 vixen pilots.
Holy Jesus sprinkles. I honestly was not expecting your description to be so in depth. Reading your profile, i could tell that you are IMMENSELY Into Sci-Fi, I wish i could go into that amount of depth for the descriptions I serve out in stories and in RPs. So far I've been kinda basing my descriptions and designs, as well as mixing in some lore aspects from anime. One of my major inspirations is Yukikaze, using aspects of the on board AI equipped on the protagonist aircraft and implementing those functions into "Zoey" (It's what I and my characters who pilot the Falken, refer to the plane). I've also used the 90 degree downward tilt Vtol system in my modified Falken. Unlike your FV-03, Zoey Does contain a neural like Via the Connection For Flight Interface, yet the design of the current model (In stories and RPs) limits the usage to only the primary pilot, and on a time limit of no more then 20 minutes. It isn't much of a bother for the pilot, as it is preferred to maneuver the fighter using manual controls. "Zoey" has voice and control capabilities over the entire craft, and can fly herself if her pilots are both incapacitated. There is a failsafe due to the deadly freezing water from the aircraft carrier that the pilots and craft currently reside. Say that the ADF had taken a direct hit, and many of the core systems and functions of the cockpit were disabled or have been destroyed. If the Pilot's life is in jeopardy with slowly degrading cockpit environment stability (Loss of Oxygen or Severe temperature drops, The AI, based on the estimated time of rescue or RTB, can choose to isolate the cockpit, and cryogenically freeze both pilots as a preservation failsafe.
(As you can see, im quite shit with explaining stuff, don't mind me, its just my attempt to impress ;3;)
To be honest, I really wanna see what a FV-03 looks like, in flight and mecha mode. It reminds me so much about Aldnoah-zero!~
(As you can see, im quite shit with explaining stuff, don't mind me, its just my attempt to impress ;3;)
To be honest, I really wanna see what a FV-03 looks like, in flight and mecha mode. It reminds me so much about Aldnoah-zero!~
The design of the FV-03 is basically the ADF-01 Falken, with a top cannon drawn from the Vajra from Macross Frontier, the wings (mostly) pulled from the VF-11C from Macross Plus, the wing TIPS the down-turned design from the Sylph from Yukikaze, and the feet and arm pods from the VF-19 Excalibur. the head is essentially that from the VF2-SS from Macross 2, but running an internal gun system. The colors are a dark blood red and grey-black, with gold spiral-tribal marks as are seen again on the Vajra alien from Macross Frontier. The interior is entirely my own, though, as are the details of her armament, etc.
Also, kudos on being familiar with Yukikaze! VERY few are!
Also, kudos on being familiar with Yukikaze! VERY few are!
Macross has always served as an inspiration, design-wise. It's one fo the earlier anime I got into, back in 1985 or so, and I've remained a fairly devoted fan. Even the one Macross series I couldn't bring myself to watch, Macross 7, still had mecha designs that kept my interest.
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