![Click to change the View YCH run [ANIMATED]](http://d.furaffinity.net/art/shudd/1545145266/1545145266.shudd_wolfun3.gif)
a doggo/woffo run cycle
if someone is interested in having this finished as a ych just drop a note/comment and we can figure out a price :^)
Happy christmas
if someone is interested in having this finished as a ych just drop a note/comment and we can figure out a price :^)
Happy christmas
Category All / All
Species Dog (Other)
Size 889 x 500px
File Size 437.3 kB
Sorry, i should probably comment something about yours since this is your art here, haha.
sorry sorry
I think you've done a really amazing job with this btw. The motion is very fluid and the key frames that you created are excellent at really giving the power in each push. i think that was one of my weak points, how my keyframes are. even in current animations i have. I'm not the best artist so i don't always know why something looks off, i just know it is. i cannot pinpoint why though.
sorry sorry
I think you've done a really amazing job with this btw. The motion is very fluid and the key frames that you created are excellent at really giving the power in each push. i think that was one of my weak points, how my keyframes are. even in current animations i have. I'm not the best artist so i don't always know why something looks off, i just know it is. i cannot pinpoint why though.
I prefer when comments are not just compliments :^) but thank you
animation is the same as everything else, the more you do the better you get, but its still easy for me to return back to older animations and fix mistakes. This run cycle was done maybe half a year ago or more, i just returned back to it to fix some mistakes
animation is the same as everything else, the more you do the better you get, but its still easy for me to return back to older animations and fix mistakes. This run cycle was done maybe half a year ago or more, i just returned back to it to fix some mistakes
oh i hate returning to older animations. i don't even know where to start with updating them, i'd rather start new and rebuild them in a different way/structure. and the time between me making an animation can be months or sometimes a year. so even by doing nothing i find that i've improved enough mentally and artistically to do a better job on the next one.
If it's been a certain amount of time, just can't look back at them properly.
the only exception i have to this rule is the Zeta 3D model i'm making. that's been in development on and off for a year. lots of loss of motivation, struggles with the people i'm surrounded by wanting me not to work on what i want. because they want something instead. getting upset cause i do my own thing.
the only exception i have to this rule is the Zeta 3D model i'm making. that's been in development on and off for a year. lots of loss of motivation, struggles with the people i'm surrounded by wanting me not to work on what i want. because they want something instead. getting upset cause i do my own thing.
I guess it's an acquired taste, if i go over something i've already done i tend to just put it on low opacity and redo everything because usually its easier to redo the whole thing at once instead of trying to improve individual parts of something you did ages ago. I think there can be good lessons in redoing things, especially with animation. i would give it a try :^)
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