HOKAY
tried to map the face properly
though the UV for the mouth is bugged but I couldn't be arsed to fix it yet (some faces have collapsed in the lower lip)
I think there's something good in this, has most of the right bumps from all angles
Still a lot to fix, might actually use it for something else (make a HUMAN GUY!) since it doesn't look like the character I wanted
There's about 400 polys in the whole figure, but the hands take about 80 alone because I didn't cut corners with them.
The skull is super box-like, but I figured if I was going to model hair it wouldn't matter to do anything with that
Thin neck, will fix. Scapulas bulging out too much at top, especially
Bear with me that it sucks, experimenting a LOT x3 crits are ok, I just don't know what to do with them yet, if you know what I mean.
tried to map the face properly
though the UV for the mouth is bugged but I couldn't be arsed to fix it yet (some faces have collapsed in the lower lip)
I think there's something good in this, has most of the right bumps from all angles
Still a lot to fix, might actually use it for something else (make a HUMAN GUY!) since it doesn't look like the character I wanted
There's about 400 polys in the whole figure, but the hands take about 80 alone because I didn't cut corners with them.
The skull is super box-like, but I figured if I was going to model hair it wouldn't matter to do anything with that
Thin neck, will fix. Scapulas bulging out too much at top, especially
Bear with me that it sucks, experimenting a LOT x3 crits are ok, I just don't know what to do with them yet, if you know what I mean.
Category Artwork (Digital) / Doodle
Species Unspecified / Any
Size 1280 x 1273px
File Size 399.5 kB
FA+

Comments