![Click to change the View [Animation] Tails: Basic Combo](http://d.furaffinity.net/art/vinvulpis/1548446727/1548446726.vinvulpis_atk_1_multi.gif)
[Animation] Tails: Basic Combo
This is the main attack string for Tails. It functions similarly to a Smash Bros "multi-jab." Holding the button during the tail spin portion sustains that attack until the button is released, where he then uses the kick to end the attack. Like Gejhi (and other characters I make) any of the attacks can be reversed in the other direction by holding back before the next attack, like a beat'em-up. Holding forward before starting the attack will go right to the tail spin attack.
The tail spin portion is very low priority, so almost any attack will be able to bust through and hit Tails. The attack is slightly disjointed, but I do extend his hurtbox outward about halfway into the attack radius, for balance reasons.
I'll probably make it that other attacks can be canceled to during the tail spin attack on hit-confirm. And maybe some sort of faint for the attack to not use the finishing kick.I'm experimenting with the feel of the attack with the controls and variances of the attack, so some things I mentioned here are probably subject to change.
I'm aiming to make him a well rounded character both in offensive and defensive tactics, but with a lifebar on the smaller side, maybe about 850 to 900 HP (Average is 1000). I'm still figuring out what ideas I'm looking to fill his moveset with, but I'm gettin close to settling on all the details.
From there, then I have a ton of funny things to do with him for intros, wins/loses and other things. I'm playing with tons of references to all sorts of goofy stuff thanks to the internet.
I wasn't working on this stuff during much of the fall because I was so scattered, busy and tired. Now that stuff is quiet, I'm happy to be back in action with this along with many other things.
Places:
FurAffinity | InkBunny | Weasyl | Deviantart | Twitter
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https://www.vinvulpis.com/
Posted using PostyBirb
The tail spin portion is very low priority, so almost any attack will be able to bust through and hit Tails. The attack is slightly disjointed, but I do extend his hurtbox outward about halfway into the attack radius, for balance reasons.
I'll probably make it that other attacks can be canceled to during the tail spin attack on hit-confirm. And maybe some sort of faint for the attack to not use the finishing kick.I'm experimenting with the feel of the attack with the controls and variances of the attack, so some things I mentioned here are probably subject to change.
I'm aiming to make him a well rounded character both in offensive and defensive tactics, but with a lifebar on the smaller side, maybe about 850 to 900 HP (Average is 1000). I'm still figuring out what ideas I'm looking to fill his moveset with, but I'm gettin close to settling on all the details.
From there, then I have a ton of funny things to do with him for intros, wins/loses and other things. I'm playing with tons of references to all sorts of goofy stuff thanks to the internet.
I wasn't working on this stuff during much of the fall because I was so scattered, busy and tired. Now that stuff is quiet, I'm happy to be back in action with this along with many other things.
Places:
FurAffinity | InkBunny | Weasyl | Deviantart | Twitter
Buy Me a Coffee!
Buy A Button!
https://www.vinvulpis.com/
Posted using PostyBirb
Category Artwork (Digital) / Sonic
Species Fox (Other)
Size 741 x 390px
File Size 169.4 kB
I'm not totally sure how that works. I've not played that, only seen some vids of it.
all of the characters I make are like a hybrid of Smash Bros and traditional fighter stuff, (Real Bout: Fatal Fury being a big inspiration). So this particular combo plays out like a Smash Multi-jab, or like a combo string in a beat'em-up game, all done with the same attack button, but I'll probably make one or two of the attacks in this string able to be canceled into other attacks.
all of the characters I make are like a hybrid of Smash Bros and traditional fighter stuff, (Real Bout: Fatal Fury being a big inspiration). So this particular combo plays out like a Smash Multi-jab, or like a combo string in a beat'em-up game, all done with the same attack button, but I'll probably make one or two of the attacks in this string able to be canceled into other attacks.
I actually recently started wanting to pick at him again after I posted a video on twitter of my progress on universal mechanics I've implemented on Gejhi (who's almost finished). I had the unfinished Tails standing there in it. some some stuff I've been doing of this boy in the background and got me wanting to rework his design slightly.
https://twitter.com/VinVulpis/statu.....77380102950912
Made him a lil taller, added more colors to the palette and added some much needed FLOOF to his chest. <3
https://twitter.com/VinVulpis/statu.....77380102950912
Made him a lil taller, added more colors to the palette and added some much needed FLOOF to his chest. <3
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