Heya all! Long time no see :)
Download the game at: https://www.patreon.com/valorandglory
Public version 0.1.6 - 27/01/2019
NEW PERK SYSTEM!
- Whole new perk system! It's become more visually enticing and more transparent in what perks the player will be able to choose from.
- The player's "perk board" is always brows-able from the character menu tab. It come with the ability to scroll in and out.
COMPANIONS!
- The companion system is in! The first companion can be found in the southeastern area of Wetlock.
- Once acquired, a submenu will be available under the "Character" tab.
- In the companion submenu, you can equip items on your companion, check their stats and level them.
- Each level-up provides your companion with stats and a perk point that can be used in their unique perk trees.
- The companion comes with it's own unique combat logic. It can debuff enemies, and later it can attack multiple targets at once.
- Acquiring a companion unlocks a number of companion-recipes under crafting, for making companion items.
- You dying will still end the combat, even if your companion still has hp. You're the most important to keep alive.
- Currently the monsters will only attack the player. This will likely be so until I can code individual combat routines for all the monsters.
MULTI-MONSTER COMBAT!
- Multi monster combat is in the game!
- Every area have been assigned an "expected player level", to fit its diffeculty. Players with a higher level than intended will now encounter 2 to 3 monsters, rather than 1.
- Every monster's gold- and xp reward is pooled together upon victory. Found items will require a code rework, and haven't been implemented as of yet.
- Victory sex scenes will always precedence based on the middle monster. So if the middle monster is a Ratling; it's a ratling you'll be banging/banged by.
WETLOCK'S BANK!
- The bank has been added to Wetlock. Find it in the market area.
- Inside are two npcs, on being the teller and the other being the guard.
- The teller gives the first repeatable quest in the game. The rewards change up to a certain iteration, and afterwards it becomes sleazy (no smut yet though).
- You can store items in the bank, with the option of buying even more storage than first given.
- You can store gold in the bank, but only up to a given maximum.
QUESTS!
- There's been added a new quest involving Bucky and her 'sis' Katie. Talk to Rodham at the brothel to begin it. It involves a good amount of fighting against the game's newest beasts, but some of the fights can be avoided by players with particular skills.
- After completing the quest, Bucky and Katie will have two sex-scenes for dick wielding players. Both scenes only has sketched art as of yet. One of the sex scenes is the winning scene from a few months back.
NEW ENEMIES!
- Added new monster: (City) Guards. Attacks hard and can apply bleeding.
- Added new monster: (City guard) Sergeant. Has the ability to boost his fellow fighters. No monster portrait yet.
- Added new monster: Thief. Can apply poison and steal coins from the player. No monster portrait yet.
NEW CHARACTERS!
- Added new character: Old grumps. Meant for for future content. His artwork isn't finished. He can be found by the sewers in Wetlock.
NEW SELECTABLE GENDER!
- Added new player gender: The herm gender is now selectable in the character creation menu. Start out with both male and female bit
NEW SCENES AND ROMANCES!
- Moohma is now romance able after having been saved from the great bulbkin. Has one scene for players with wangs.
- Feron the blacksmith has received a romance option, availble to all player types. Requires 30+ lust. - Added a new romance scene with the barkeep Moira. Requires a dong. Features amazing animation by the talented Brolaren!
- The "bang Katie" scene has received animated smut!
- The "Bucky double bj" scene has received animated smut!
- Added a new smut scene for beating the brownie. Requires a man-sausage.
NEW ARTWORK!
- The steamy scene between Sal and Moira has received coloured artwork
- Symph's lap bang scene has received artwork!
- Symph's doggy scene has received artwork!
- Sal's female oral scene has received artwork!
- The moohmin milking scene has received artwork!
- The hidden barn orgie scene has received artwork!
- The pay guard a blowjob to enter scene has received artwork!
- The pay guards in ass to enter scene has received artwork!
- The sergeant and the thieves that's encountered during "Lost lamb" have received portraits.
MINOR CHANGES AND ADDITIONS!
- Story text has been placed into .txt files, instead of storing them in the C# script files.
The scripts that handled stories/smut/text was becoming well above a thousand lines individually, so I had to change it into something more scalable.
If you spot a "; or some other error in a text, please inform me, because it was a giant, error prone process to do :/
- Texts taking place before arriving at Wetlock, have been revised for spelling errors, bad phrasing and has been broken down into smaller paragraphs for readability.
- The code has been refactored to follow the "factory pattern" where appropriate, which will help as the project grows.
- Some area-to-area transition descriptions have been changed, so they no longer repeat what was meant as a first time experience.
- Added some darkness to the map during nighttime. Only works on outside areas.
- Player's max level has been increased to 18, but the xp requirement for levels after 10 are far higher than the current xp rewards is geared towards.
- Events the requires free inventory space will now prompt a pop-up on the map screen, if player's inventory is full.
- Monsters in the farmlands and Wetlock have receiving a boost to their xp rewards, and the bosses: Great bulbkin and Uthgarr have received a slight power nerf.
- I've removed the combat music from the scenes following a fight, because it disturbed my reading of the smut
- I've removed trigger words as "rape" and "violate", just not to get ban-hammered by patreon for bad phrasing.
- The "gale" spell for the T'charn has received sound and animation. It's my first frame-by-frame animation, so it's very ragged.
- Unlocking monster journals now also displays what items a monster might drop.
- Added a new debuff type: "Offence lowered". Lowers basic attack damage.
- The quest "Cumquats on wheels" has been lowered to killing 4 instead of 6 cumquats. One for each wheel.
Notes:
- Old save files have died again, because the new perk system isn't compatible with the those stored on the saves.
Download the game at: https://www.patreon.com/valorandglory
Public version 0.1.6 - 27/01/2019
NEW PERK SYSTEM!
- Whole new perk system! It's become more visually enticing and more transparent in what perks the player will be able to choose from.
- The player's "perk board" is always brows-able from the character menu tab. It come with the ability to scroll in and out.
COMPANIONS!
- The companion system is in! The first companion can be found in the southeastern area of Wetlock.
- Once acquired, a submenu will be available under the "Character" tab.
- In the companion submenu, you can equip items on your companion, check their stats and level them.
- Each level-up provides your companion with stats and a perk point that can be used in their unique perk trees.
- The companion comes with it's own unique combat logic. It can debuff enemies, and later it can attack multiple targets at once.
- Acquiring a companion unlocks a number of companion-recipes under crafting, for making companion items.
- You dying will still end the combat, even if your companion still has hp. You're the most important to keep alive.
- Currently the monsters will only attack the player. This will likely be so until I can code individual combat routines for all the monsters.
MULTI-MONSTER COMBAT!
- Multi monster combat is in the game!
- Every area have been assigned an "expected player level", to fit its diffeculty. Players with a higher level than intended will now encounter 2 to 3 monsters, rather than 1.
- Every monster's gold- and xp reward is pooled together upon victory. Found items will require a code rework, and haven't been implemented as of yet.
- Victory sex scenes will always precedence based on the middle monster. So if the middle monster is a Ratling; it's a ratling you'll be banging/banged by.
WETLOCK'S BANK!
- The bank has been added to Wetlock. Find it in the market area.
- Inside are two npcs, on being the teller and the other being the guard.
- The teller gives the first repeatable quest in the game. The rewards change up to a certain iteration, and afterwards it becomes sleazy (no smut yet though).
- You can store items in the bank, with the option of buying even more storage than first given.
- You can store gold in the bank, but only up to a given maximum.
QUESTS!
- There's been added a new quest involving Bucky and her 'sis' Katie. Talk to Rodham at the brothel to begin it. It involves a good amount of fighting against the game's newest beasts, but some of the fights can be avoided by players with particular skills.
- After completing the quest, Bucky and Katie will have two sex-scenes for dick wielding players. Both scenes only has sketched art as of yet. One of the sex scenes is the winning scene from a few months back.
NEW ENEMIES!
- Added new monster: (City) Guards. Attacks hard and can apply bleeding.
- Added new monster: (City guard) Sergeant. Has the ability to boost his fellow fighters. No monster portrait yet.
- Added new monster: Thief. Can apply poison and steal coins from the player. No monster portrait yet.
NEW CHARACTERS!
- Added new character: Old grumps. Meant for for future content. His artwork isn't finished. He can be found by the sewers in Wetlock.
NEW SELECTABLE GENDER!
- Added new player gender: The herm gender is now selectable in the character creation menu. Start out with both male and female bit
NEW SCENES AND ROMANCES!
- Moohma is now romance able after having been saved from the great bulbkin. Has one scene for players with wangs.
- Feron the blacksmith has received a romance option, availble to all player types. Requires 30+ lust. - Added a new romance scene with the barkeep Moira. Requires a dong. Features amazing animation by the talented Brolaren!
- The "bang Katie" scene has received animated smut!
- The "Bucky double bj" scene has received animated smut!
- Added a new smut scene for beating the brownie. Requires a man-sausage.
NEW ARTWORK!
- The steamy scene between Sal and Moira has received coloured artwork
- Symph's lap bang scene has received artwork!
- Symph's doggy scene has received artwork!
- Sal's female oral scene has received artwork!
- The moohmin milking scene has received artwork!
- The hidden barn orgie scene has received artwork!
- The pay guard a blowjob to enter scene has received artwork!
- The pay guards in ass to enter scene has received artwork!
- The sergeant and the thieves that's encountered during "Lost lamb" have received portraits.
MINOR CHANGES AND ADDITIONS!
- Story text has been placed into .txt files, instead of storing them in the C# script files.
The scripts that handled stories/smut/text was becoming well above a thousand lines individually, so I had to change it into something more scalable.
If you spot a "; or some other error in a text, please inform me, because it was a giant, error prone process to do :/
- Texts taking place before arriving at Wetlock, have been revised for spelling errors, bad phrasing and has been broken down into smaller paragraphs for readability.
- The code has been refactored to follow the "factory pattern" where appropriate, which will help as the project grows.
- Some area-to-area transition descriptions have been changed, so they no longer repeat what was meant as a first time experience.
- Added some darkness to the map during nighttime. Only works on outside areas.
- Player's max level has been increased to 18, but the xp requirement for levels after 10 are far higher than the current xp rewards is geared towards.
- Events the requires free inventory space will now prompt a pop-up on the map screen, if player's inventory is full.
- Monsters in the farmlands and Wetlock have receiving a boost to their xp rewards, and the bosses: Great bulbkin and Uthgarr have received a slight power nerf.
- I've removed the combat music from the scenes following a fight, because it disturbed my reading of the smut
- I've removed trigger words as "rape" and "violate", just not to get ban-hammered by patreon for bad phrasing.
- The "gale" spell for the T'charn has received sound and animation. It's my first frame-by-frame animation, so it's very ragged.
- Unlocking monster journals now also displays what items a monster might drop.
- Added a new debuff type: "Offence lowered". Lowers basic attack damage.
- The quest "Cumquats on wheels" has been lowered to killing 4 instead of 6 cumquats. One for each wheel.
Notes:
- Old save files have died again, because the new perk system isn't compatible with the those stored on the saves.
Category All / All
Species Unspecified / Any
Size 600 x 598px
File Size 158.1 kB
Listed in Folders
Well here are some after playing a while:
The Monster Journal fills itself with "Drunken Oaf" for whatever reason:
https://i.imgur.com/lVRqc7C.png
The companions "Thicker Fur" skill says attack instead of defense on the second level (maybe also third?)
https://i.imgur.com/ibGqkxz.png
Not sure when, but I assume the moment you unlock "Dash" for your companion, he stops attacking in fights, soft locking the game completely.
Also when you run out of tents (no way to recharge them?) there is no way to dismiss him, so you have to hope to defeat enemies before he gets his turn otherwise all you can do is restart the game.
You can overflow on LP, causing you to lose every fight after one turn as it does not get reduced after a loss unless you romance someone outside a fight.
Also, oh gosh, please make Whomp romance-able and maybe a bit more, instantly fell in love with that character!
The Monster Journal fills itself with "Drunken Oaf" for whatever reason:
https://i.imgur.com/lVRqc7C.png
The companions "Thicker Fur" skill says attack instead of defense on the second level (maybe also third?)
https://i.imgur.com/ibGqkxz.png
Not sure when, but I assume the moment you unlock "Dash" for your companion, he stops attacking in fights, soft locking the game completely.
Also when you run out of tents (no way to recharge them?) there is no way to dismiss him, so you have to hope to defeat enemies before he gets his turn otherwise all you can do is restart the game.
You can overflow on LP, causing you to lose every fight after one turn as it does not get reduced after a loss unless you romance someone outside a fight.
Also, oh gosh, please make Whomp romance-able and maybe a bit more, instantly fell in love with that character!
Hey H-Bunny,
I've uploaded a new version that should fix following:
- Fixed an issue with the Dog's dash ability locking up combat
- Fixed some wrong descriptions on the dog's perks
- I've changed the tent, so the player is able to enter, even when there's no charges left. The rest button inside won't be available though.
- Fixed that when the player lost, it didn't lower the player's lust. If your lust is higher than 20 when losing, it'll be lowered to that value.
- Fixed an error where the monster journal would fill up with "Drunken oaf" entries. Apologies, but those with saves that already has experienced this bug, it's not reversible on your saves.
- Fixed a bug with the "stunned" status effect, that would lock combat. This happened when combating Uthgarr.
Can you please confirm/non-confirm if your issues persists with this new version. It'll require you download it again
I've uploaded a new version that should fix following:
- Fixed an issue with the Dog's dash ability locking up combat
- Fixed some wrong descriptions on the dog's perks
- I've changed the tent, so the player is able to enter, even when there's no charges left. The rest button inside won't be available though.
- Fixed that when the player lost, it didn't lower the player's lust. If your lust is higher than 20 when losing, it'll be lowered to that value.
- Fixed an error where the monster journal would fill up with "Drunken oaf" entries. Apologies, but those with saves that already has experienced this bug, it's not reversible on your saves.
- Fixed a bug with the "stunned" status effect, that would lock combat. This happened when combating Uthgarr.
Can you please confirm/non-confirm if your issues persists with this new version. It'll require you download it again
FA+

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