"So many channels, so little to watch..." I personally don't care about TV since a long time, but Aleksandra apparently still has it as her favorite way to unwind in the evenings.
This picture is dedicated to Anbessa, who reminded me about the "life after the pinup" scene concept, and Kalahari, who encouraged me to actually finish this long-delayed project!
Interior layout loosely inspired by a furniture catalogue, uses resources from textures.com. Made with Blender v2.8.
This picture is dedicated to Anbessa, who reminded me about the "life after the pinup" scene concept, and Kalahari, who encouraged me to actually finish this long-delayed project!
Interior layout loosely inspired by a furniture catalogue, uses resources from textures.com. Made with Blender v2.8.
Category Artwork (Digital) / All
Species Antelope
Size 2200 x 1800px
File Size 5.49 MB
Listed in Folders
The Deer do eat the poison ivy! Although most Humans react badly to the urushiol in the ivy and related plants (it causes a nasty rash), it's harmless to ungulates and the whitetails eat it with relish! A neighbor borrowed a couple of goats years ago when the stuff got out of control. They ate a small jungle of the stuff. Just don't try to pet them afterwards...
I see now. I didn't know they can stomach that...
The closest thing we have is Heracleum sosnowskyi aka Stalin's Revenge. Just another of the brilliant ideas of the commies: bring this giant weed from Caucasus and start using it as a livestock fodder! Who cares that it contains furanocoumarin which increases the UV sensitivity of the skin like 100 times...
The final effects seem similar to urushiol, for what I could read. Sure, animals with thick fur may be unaffected, but working with the plant quickly proved to be unmanageable. But not before it started spreading by itself. Now it's a noxious weed in many parts of Europe; luckily, my immediate area seems to be free from it.
The closest thing we have is Heracleum sosnowskyi aka Stalin's Revenge. Just another of the brilliant ideas of the commies: bring this giant weed from Caucasus and start using it as a livestock fodder! Who cares that it contains furanocoumarin which increases the UV sensitivity of the skin like 100 times...
The final effects seem similar to urushiol, for what I could read. Sure, animals with thick fur may be unaffected, but working with the plant quickly proved to be unmanageable. But not before it started spreading by itself. Now it's a noxious weed in many parts of Europe; luckily, my immediate area seems to be free from it.
That is a seriously nasty weed! We have a plant around here we call Queen Anne's Lace (there are a couple of other plants around the world with similar names). It looks a lot like Sosnowsky's hogweed, and it is related, but it is quite mild. A member of the carrot and dock family, the root is edible and is sometimes known as wild carrot. I have learned that the root needs to be harvested early, or its sweet, tender nature turns bitter and fibrous. Tough chewing, for humans, then.
Dunno, doesn't have to be that bad. She likes channel surfing after all, and this way she gets waaay more "surf space".
On a serious note, some people are really like that. My dad is prime example, I recall well that there was absolutely no use to try watching anything together with him. After some 15 minutes he'd invariably proclaim it boring and switch to something else... only to either repeat whole procedure within another 15 minutes, or end up on something so truly boring that it would get him fall asleep within this timeframe. But trying to change the channel would wake him up, and the whole situation would just repeat!
On a serious note, some people are really like that. My dad is prime example, I recall well that there was absolutely no use to try watching anything together with him. After some 15 minutes he'd invariably proclaim it boring and switch to something else... only to either repeat whole procedure within another 15 minutes, or end up on something so truly boring that it would get him fall asleep within this timeframe. But trying to change the channel would wake him up, and the whole situation would just repeat!
It's good to see you finished this up for posting, and if I had anything to do with that, I'm a little bit extra delighted :) Her living space is as sensible as it is believable; I can't help wonder if I've seen similar items at Ikea...
I'd also echo the inspiration you got from Anbessa. There are a lot of interesting slice-of-life scenes to be done that make these characters feel even more real. The exotic settings and themes are fun and interesting in their own right, but maybe it's that there's something enticingly relatable in seeing her relaxing at home. Although, she's snacking healthier than I do.
I'd also echo the inspiration you got from Anbessa. There are a lot of interesting slice-of-life scenes to be done that make these characters feel even more real. The exotic settings and themes are fun and interesting in their own right, but maybe it's that there's something enticingly relatable in seeing her relaxing at home. Although, she's snacking healthier than I do.
Well spotted: this is heavily based on a scandinavian furniture catalog, though not exactly Ikea, but Danish Jysk.
Haha, everyone's point of focus is her snack. Is it really so strange for an antelope, to have a beet sometimes? ;) But I wanted her to have something distinctively different from plain old boring human snacks!
What I forgot to add is that there's significant (though perhaps not most eye-catching) technical improvement in the clothes. This is partially why it took so long to finish. But I think I finally have a repeatable, "rationalized" cloth workflow. The key was to recognize and technically isolate three things: the fabric texture itself (an image texture with proper shader setup), the seams and edges (rather complex concepts of Bezier curves and so-called normal remapping) and wrinkles enabled with multiresolution modifier so that the wrinkle layer exists simultaineously with "basic" unmodified cloth geometry (sculpted by hand for this still image, should work with cloth flow simulation for animations). So all in all, this is a chunk of "science on its own" comparable to the fur!
Haha, everyone's point of focus is her snack. Is it really so strange for an antelope, to have a beet sometimes? ;) But I wanted her to have something distinctively different from plain old boring human snacks!
What I forgot to add is that there's significant (though perhaps not most eye-catching) technical improvement in the clothes. This is partially why it took so long to finish. But I think I finally have a repeatable, "rationalized" cloth workflow. The key was to recognize and technically isolate three things: the fabric texture itself (an image texture with proper shader setup), the seams and edges (rather complex concepts of Bezier curves and so-called normal remapping) and wrinkles enabled with multiresolution modifier so that the wrinkle layer exists simultaineously with "basic" unmodified cloth geometry (sculpted by hand for this still image, should work with cloth flow simulation for animations). So all in all, this is a chunk of "science on its own" comparable to the fur!
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