Firstly, I'd like to thank everyone who showed interest in my project, I really didn't expect to get this much attention but regardless I'm happy to see that people are interested in what I'm doing. Special thanks to
ImaginaryZ for some help with the code.
Secondly, I would like to show off some of the features that Psyche will have and how progress is going. Currently most of the features I wanted to include in Psyche are functional, although some sprites are still incomplete or are placeholders. Some of the sprites also need a little refinement and adjusting, but I didn't want to show up empty-handed so I guess I could explain the features Psyche has:
- Psyche has some modified struggle mechanics, so struggling in the same directions won't be as efficient compared to varying the directions
- If digestion is enabled, Psyche's belly shrinks when the prey falls below a certain health. There are 3 sizes, pictured above is the largest of the 3.
-Psyche has several lines of dialogue depending on whether he has eaten someone, if he's idle, and depending on the pills given to him. Also included in the mod is a pill to silence the raptor and prevent him from speaking.
Lastly, I wanted to ask your thoughts on the current look in the picture. I'm no artist, so my attempts at shading didn't end very well. Currently only a select few frames have shading, namely the idle frames. What do you all think about the flat colours, do they look plain or do they fit in with the simplistic look of the game?
Psyche belongs to me
Credit to
BodyNo and
ImaginaryZ for creating the mod
Starbound belongs to Chucklefish
ImaginaryZ for some help with the code.Secondly, I would like to show off some of the features that Psyche will have and how progress is going. Currently most of the features I wanted to include in Psyche are functional, although some sprites are still incomplete or are placeholders. Some of the sprites also need a little refinement and adjusting, but I didn't want to show up empty-handed so I guess I could explain the features Psyche has:
- Psyche has some modified struggle mechanics, so struggling in the same directions won't be as efficient compared to varying the directions
- If digestion is enabled, Psyche's belly shrinks when the prey falls below a certain health. There are 3 sizes, pictured above is the largest of the 3.
-Psyche has several lines of dialogue depending on whether he has eaten someone, if he's idle, and depending on the pills given to him. Also included in the mod is a pill to silence the raptor and prevent him from speaking.
Lastly, I wanted to ask your thoughts on the current look in the picture. I'm no artist, so my attempts at shading didn't end very well. Currently only a select few frames have shading, namely the idle frames. What do you all think about the flat colours, do they look plain or do they fit in with the simplistic look of the game?
Psyche belongs to me
Credit to
BodyNo and
ImaginaryZ for creating the modStarbound belongs to Chucklefish
Category All / Vore
Species Dinosaur
Size 596 x 350px
File Size 64.8 kB
Listed in Folders
Looking awesome! :D
And even without the shading it's looking good. The game doesn't have too terribly much shading in it to begin with, so don't need to worry about it too much. A tiny bit of shading might improve the look, but even without it, I'd say it still fits perfectly well into the game.
And even without the shading it's looking good. The game doesn't have too terribly much shading in it to begin with, so don't need to worry about it too much. A tiny bit of shading might improve the look, but even without it, I'd say it still fits perfectly well into the game.
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