Category Artwork (Digital) / Muscle
                    Species Orc
                    Size 1290 x 2179px
                    File Size 1.45 MB
                
                    I'm embarking on an adventure of responding to all the comments, and your on-going commentary has been delightful and humbling and
entertaining!
So to start with: yes them thighs indeed! Brokul may seem the jobber as this story goes on, but he's a Lowland Orc! The most lean form
of musclebound greenskins to be found in the World! He's almost 2 meters tall! In a flexing pose he's nearly a meter wide at the shoulders!
He's huuuuge compared to the average person! It's just that my focus on the biggest is usually on most muscular inhabitants of the World, hurr.
But many cheers for the compliment(s)! This is one of the most 'pure' series of renders I've done, with the overwhelming majority of effects
done within DAZ Studio itself, and with very little Photoshop post-processing and whatnot. So I'm definitely satisfied with the way it came out,
and am starting to embrace the "not-quite-photorealistic-look" that folks using Iray get. My stuff is done in 3Delight, which leaves things looking
maybe slightly more...plastic-like. Easier to recognize as being rendered or 3D modeled. More like Braford's stuff!
Still wish one day to move to Iray and do super awesome photorealistic renders though...! Alas!
            entertaining!
So to start with: yes them thighs indeed! Brokul may seem the jobber as this story goes on, but he's a Lowland Orc! The most lean form
of musclebound greenskins to be found in the World! He's almost 2 meters tall! In a flexing pose he's nearly a meter wide at the shoulders!
He's huuuuge compared to the average person! It's just that my focus on the biggest is usually on most muscular inhabitants of the World, hurr.
But many cheers for the compliment(s)! This is one of the most 'pure' series of renders I've done, with the overwhelming majority of effects
done within DAZ Studio itself, and with very little Photoshop post-processing and whatnot. So I'm definitely satisfied with the way it came out,
and am starting to embrace the "not-quite-photorealistic-look" that folks using Iray get. My stuff is done in 3Delight, which leaves things looking
maybe slightly more...plastic-like. Easier to recognize as being rendered or 3D modeled. More like Braford's stuff!
Still wish one day to move to Iray and do super awesome photorealistic renders though...! Alas!
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