Just a few more witchy things for my post apocalyptic/fantasy/Victorianpunk setting I'm working on, more info on which can be read here.
> https://www.furaffinity.net/view/33947101/
Today's subject is Brooms. Brooms, obviously, enable the witch to fly. A witch can't fly on just ANY broom. These brooms are specialized, crafted and enchanted only for flight. Perfectly balanced and tailored to the preferences of the witch. They include stirrups for improved balance and handling. Try flying a broom without them and you'll understand. The tail of the broom controls guidance, but all parts of the broom are equally responsible for lift. If the broom is damaged, its flight abilities will be compromised. Likewise, once the witch gets off the broom, it loses its power and will no longer fly. The brooms can't be controlled unless in contact with a witch -This explains why witches wear short, or NO skirts when flying. Physical contact is required-. Likewise, a witch can't fly without a broom. Therefore, falling off your broom is a death sentence should you be too high up to survive the fall.
To fly a broom takes practice, and is something that is difficult to teach. Not only is good balance required, but it takes physical energy as well. The broom derives its power from the energy of the user. If you're too tired, your broom won't fly as well, and if you fall asleep on a long flight, so does the broom. Brooms don't have a mind of their own, however, and are under complete control of the witch, provided she knows how to handle it.
TYPES OF BROOMS:
The top broom is just your standard witch's broom. Nothing special. Strictly transportation. This is the broom used by the courriers, the messengers, the traveling doctors, the Cattle drivers, the outlaws, and the wanderers. A good broom for general purpose civilian use. The only weapons that can be used effectively from such a platform are pistols. Maybe rifles if your balance is good and you can fly hands off.
Militaries of warring city states will hire mercenaries to bolster their small numbers. Among these are witches. Witches had been fighting for the highest bidder for many, many years before significant technological developments were made to enhance their combat effectiveness. Witches would drop hand grenades down onto enemy troops, and witches of opposing sides would chase one another through the skies with nothing but their revolvers, firing at one another whenever they got the chance.
That all changed with the development of smaller self loading and automatic weapons. First with automatic pistols, then machine guns as smaller, lighter ones were developed. The first successful "light machine gun" Was the Maxson gun. Developed by John D. Maxson in about 189 PW (189 years Post War), The 'Maxson' gun was produced in a variety of calibers. The most common of which being the 45-70R cartridge. It operated best with smokeless powder rounds, but due to smokeless powder being in short supply, it could also operate to some degree with the black powder ammunition, due to its Long recoil operation. However, the black powder cartridges necessitated frequent cleaning, and the guns tended to become inoperable for automatic fire after ~100 rounds. However, it was the lightest option available in a full power cartridge, and so a project was started in collaboration between the weapons manufacturers, and several witches, to produce a broom for war.
What resulted from the project was much larger than the standard brooms. It needed to be bigger in order to carry the extra weight of the gun, and so it was heavier, requiring more energy to fly. The shaft was made with a bend in the middle, to place the gun in-line with the tail to maintain the center of balance. For more stability, a leather 'seat' of sorts was added. The stirrups were retained, and the shaft was made of spruce for greater strength. The subtle reshaping of the shaft made the witches' grip more like holding a rifle stock, and improved leverage, as well as being more comfortable.
The witches sometimes carry up to four extra drums of ammunition depending on the ammunition, and the length of the mission. The helmet and goggles depicted aren't strictly military, and are used by civilian witches as well.
Although more fatiguing to fly and slightly more sluggish than standard brooms, the addition of the machine gun has made witches into a force to be reckoned with on the battlefield. They do more damage, and as a result are paid more. As well as strafing troops, boats, and airships, competition among witches has increased massively. They've begun gaining reputation and fame for their deeds. Shooting down five other witches makes you an "Ace." Militaries pay more the higher your kill count is. These rivalries, and the growing prevalence of witches in warfare has caused witches to be idolized by some, despised by others.
ANTI-WITCH COUNTERMEASURES:
Witches are only Human, and are vulnerable to anything Humans are. The most common weapons used against witches are cannons. Regular airburst shells are used, their fuses carefully timed to explode as near to the target as possible. Often the concussion of a nearby explosion will knock the witch off her broom. Grape, cannister, and flechette rounds are also used to devastating effect. Machine guns are also used quite extensively, as well as punt guns, very large shotguns originally intended for hunting. Incendiary ammunition is sometimes used, on the off chance that one of them will set the tail of the broom on fire. Once caught, the tails burn away very quickly, leaving the broom compromised and unable to fly properly. Airships have even been known to blast witches who've gotten too close with steam from their engines.
HIRED GUNS:
As these witches are mercenaries, they have no loyalty to any particular government. Yesterday's enemy can be today's ally. For Mercenary "Squadrons" of witches, they're always fighting with their comrades within their company, no matter what side hires them. But for the lone Mercenary Witch, there's no telling who you'll be fighting with. This has lead to the individual Mercenaries growing distant and isolated from the rest of the witches. If they have friends, they could end up fighting one another, and so most of them simply choose not to.
When there are no wars, the witches work wherever they can. Protecting airships from pirates, Protecting shipments of supplies, working as bodyguards, and sometimes even engaging in acts of piracy and plunder themselves. Not all mercenary witches fight in wars, however. And most witches AREN'T mercenaries at all.
> https://www.furaffinity.net/view/33947101/
Today's subject is Brooms. Brooms, obviously, enable the witch to fly. A witch can't fly on just ANY broom. These brooms are specialized, crafted and enchanted only for flight. Perfectly balanced and tailored to the preferences of the witch. They include stirrups for improved balance and handling. Try flying a broom without them and you'll understand. The tail of the broom controls guidance, but all parts of the broom are equally responsible for lift. If the broom is damaged, its flight abilities will be compromised. Likewise, once the witch gets off the broom, it loses its power and will no longer fly. The brooms can't be controlled unless in contact with a witch -This explains why witches wear short, or NO skirts when flying. Physical contact is required-. Likewise, a witch can't fly without a broom. Therefore, falling off your broom is a death sentence should you be too high up to survive the fall.
To fly a broom takes practice, and is something that is difficult to teach. Not only is good balance required, but it takes physical energy as well. The broom derives its power from the energy of the user. If you're too tired, your broom won't fly as well, and if you fall asleep on a long flight, so does the broom. Brooms don't have a mind of their own, however, and are under complete control of the witch, provided she knows how to handle it.
TYPES OF BROOMS:
The top broom is just your standard witch's broom. Nothing special. Strictly transportation. This is the broom used by the courriers, the messengers, the traveling doctors, the Cattle drivers, the outlaws, and the wanderers. A good broom for general purpose civilian use. The only weapons that can be used effectively from such a platform are pistols. Maybe rifles if your balance is good and you can fly hands off.
Militaries of warring city states will hire mercenaries to bolster their small numbers. Among these are witches. Witches had been fighting for the highest bidder for many, many years before significant technological developments were made to enhance their combat effectiveness. Witches would drop hand grenades down onto enemy troops, and witches of opposing sides would chase one another through the skies with nothing but their revolvers, firing at one another whenever they got the chance.
That all changed with the development of smaller self loading and automatic weapons. First with automatic pistols, then machine guns as smaller, lighter ones were developed. The first successful "light machine gun" Was the Maxson gun. Developed by John D. Maxson in about 189 PW (189 years Post War), The 'Maxson' gun was produced in a variety of calibers. The most common of which being the 45-70R cartridge. It operated best with smokeless powder rounds, but due to smokeless powder being in short supply, it could also operate to some degree with the black powder ammunition, due to its Long recoil operation. However, the black powder cartridges necessitated frequent cleaning, and the guns tended to become inoperable for automatic fire after ~100 rounds. However, it was the lightest option available in a full power cartridge, and so a project was started in collaboration between the weapons manufacturers, and several witches, to produce a broom for war.
What resulted from the project was much larger than the standard brooms. It needed to be bigger in order to carry the extra weight of the gun, and so it was heavier, requiring more energy to fly. The shaft was made with a bend in the middle, to place the gun in-line with the tail to maintain the center of balance. For more stability, a leather 'seat' of sorts was added. The stirrups were retained, and the shaft was made of spruce for greater strength. The subtle reshaping of the shaft made the witches' grip more like holding a rifle stock, and improved leverage, as well as being more comfortable.
The witches sometimes carry up to four extra drums of ammunition depending on the ammunition, and the length of the mission. The helmet and goggles depicted aren't strictly military, and are used by civilian witches as well.
Although more fatiguing to fly and slightly more sluggish than standard brooms, the addition of the machine gun has made witches into a force to be reckoned with on the battlefield. They do more damage, and as a result are paid more. As well as strafing troops, boats, and airships, competition among witches has increased massively. They've begun gaining reputation and fame for their deeds. Shooting down five other witches makes you an "Ace." Militaries pay more the higher your kill count is. These rivalries, and the growing prevalence of witches in warfare has caused witches to be idolized by some, despised by others.
ANTI-WITCH COUNTERMEASURES:
Witches are only Human, and are vulnerable to anything Humans are. The most common weapons used against witches are cannons. Regular airburst shells are used, their fuses carefully timed to explode as near to the target as possible. Often the concussion of a nearby explosion will knock the witch off her broom. Grape, cannister, and flechette rounds are also used to devastating effect. Machine guns are also used quite extensively, as well as punt guns, very large shotguns originally intended for hunting. Incendiary ammunition is sometimes used, on the off chance that one of them will set the tail of the broom on fire. Once caught, the tails burn away very quickly, leaving the broom compromised and unable to fly properly. Airships have even been known to blast witches who've gotten too close with steam from their engines.
HIRED GUNS:
As these witches are mercenaries, they have no loyalty to any particular government. Yesterday's enemy can be today's ally. For Mercenary "Squadrons" of witches, they're always fighting with their comrades within their company, no matter what side hires them. But for the lone Mercenary Witch, there's no telling who you'll be fighting with. This has lead to the individual Mercenaries growing distant and isolated from the rest of the witches. If they have friends, they could end up fighting one another, and so most of them simply choose not to.
When there are no wars, the witches work wherever they can. Protecting airships from pirates, Protecting shipments of supplies, working as bodyguards, and sometimes even engaging in acts of piracy and plunder themselves. Not all mercenary witches fight in wars, however. And most witches AREN'T mercenaries at all.
Category Artwork (Traditional) / Fantasy
Species Human
Size 1280 x 1019px
File Size 164 kB
FA+

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