
No telling what these 2 are conspiring too.
Hope all had a good New Year. Spent mine rebuilding these 2 in Daz Studio...Definitely a learning experience for me...
Now I have to build Sabby and Holly.. Lots of texture maps to redo oui
Anyhow Thanks for looking
Zig Zag ©
maxblackrabbit
Jetta © Me
Hope all had a good New Year. Spent mine rebuilding these 2 in Daz Studio...Definitely a learning experience for me...
Now I have to build Sabby and Holly.. Lots of texture maps to redo oui
Anyhow Thanks for looking
Zig Zag ©

Jetta © Me
Category Artwork (Digital) / Fantasy
Species Skunk
Size 1280 x 631px
File Size 280.4 kB
Off to an early start ey, going in with a bang. Happy new year btw , it's late but at least not till the end of this year.
Well we aint mind readers but am shure someone can guess. Why you had to rebuild them ?? New version ?? Pc crash?? I say you build them back like they where new XD Still looknig nice and hot. The clothing look great with all the straps and the little plating they have XD Belts look amazing aswel. Dare i ask if those canteens they ware is actually for drinking or does only Ziggy have that special slippery fluid for emergencies??
Rest looks cool aswel , from the scouter... actually looks like an old flip phone XD to the bg ships.
Light and shadows seem fine ,tough i dunno , feels like somethings missing, some ambient shadows perhaps , no idea but could be becouse i dab into sfm and that is diffren't.
We shall look forward to their adventures , IN SPAAAAAAAAACE.
Btw i whas just wondering why the render is low. I understand if the pc is a potatoe and takes 12h for a render like this.
Well we aint mind readers but am shure someone can guess. Why you had to rebuild them ?? New version ?? Pc crash?? I say you build them back like they where new XD Still looknig nice and hot. The clothing look great with all the straps and the little plating they have XD Belts look amazing aswel. Dare i ask if those canteens they ware is actually for drinking or does only Ziggy have that special slippery fluid for emergencies??
Rest looks cool aswel , from the scouter... actually looks like an old flip phone XD to the bg ships.
Light and shadows seem fine ,tough i dunno , feels like somethings missing, some ambient shadows perhaps , no idea but could be becouse i dab into sfm and that is diffren't.
We shall look forward to their adventures , IN SPAAAAAAAAACE.
Btw i whas just wondering why the render is low. I understand if the pc is a potatoe and takes 12h for a render like this.
Happy New Years!!! Yeppers hopefully lots more to come, instead of one hit wonder
The Poser versions exploded upon import to Daz Studio.. I can't take credit for what they are wearing other than kit bashing. Daz has lots of toys I can use.
Atmosphere and focus depth is probably the problem, Daz is utilizing both my CPU and GPU for the render with ray tracing, lots of surfaces bouncing light beams.
The originals rez is 2542x1254 and took 1 hour to render at a pic file size of 2 megs. For up load here I had to kick it down to 1280x651 and save to web device
which made it a file size of 300kb.
LOL Flip phones are getting bigger again
The Poser versions exploded upon import to Daz Studio.. I can't take credit for what they are wearing other than kit bashing. Daz has lots of toys I can use.
Atmosphere and focus depth is probably the problem, Daz is utilizing both my CPU and GPU for the render with ray tracing, lots of surfaces bouncing light beams.
The originals rez is 2542x1254 and took 1 hour to render at a pic file size of 2 megs. For up load here I had to kick it down to 1280x651 and save to web device
which made it a file size of 300kb.
LOL Flip phones are getting bigger again
Huraay ,but sounds you have some work to do so. Good luck with it.
Ah i see , while it sounds the improvments are good it also seems annoying to work on the models over and over again.
Ah yea those are taxing on the parts , i dab in blender a bit in blender and with the cycles render of that takes a while PLUS make me pc shriek out of pain it seems. All becouse of shadow and lightning calcelations.
Well thats what i find a bit peculiar as i post my pieces with sfm ( that isen't as awesome as DZ but works for me ) at 3840x2160 at an average 6MB depending whats on it. Yea at first FA resizes it back down to 1280x651 but then i can repost the big one and seems to work.
Aswel as folding phones, they are making them so big now they have to make them able to get smaller again. Next thing you know we have to have multiple parts and construct it first before we can use it.
Ah i see , while it sounds the improvments are good it also seems annoying to work on the models over and over again.
Ah yea those are taxing on the parts , i dab in blender a bit in blender and with the cycles render of that takes a while PLUS make me pc shriek out of pain it seems. All becouse of shadow and lightning calcelations.
Well thats what i find a bit peculiar as i post my pieces with sfm ( that isen't as awesome as DZ but works for me ) at 3840x2160 at an average 6MB depending whats on it. Yea at first FA resizes it back down to 1280x651 but then i can repost the big one and seems to work.
Aswel as folding phones, they are making them so big now they have to make them able to get smaller again. Next thing you know we have to have multiple parts and construct it first before we can use it.
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